I have a problem with stopping and starting the tracker.
Both works well with TrackerManager.Instance.GetTracker<ObjectTracker>().Stop()/Start();
But sometimes the VuMark is not recognized/tracked again, when stopping and then starting the tracker again while the VuMark still is in camera view.
I have to remove/hide the Vumark before it can be recognized again.
Any ideas how to solve the problem. Is the any buffer or some structure to reset?
Using Unity 2018.1.3f with Vuforia 7.1.35 and this happens on all devices (iOS/Android)