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VuMarks ID type is wrong

Unity Editor
September 1, 2022 - 2:36am #1

Hi.

 

I am developing an application for the Hololens 2 using VuMarks. I decided to use the sample Vuforia app for the Hololens2 and replace the VuforiaMars template with the MortonTuxedos template because tracking works better. According to the VuMarkBehaviour script and the Target Manager the VuMarks are of the ID type STRING. However, I have this strange issue where the VuMarkHandler script detects the VuMarks as ID type BYTES, i.e., InstanceType.BYTE instead of the expected InstanceType.STRING.

I really have no clue what is going on. Can anybody shed light on this issue?

 

Cheers, Troels. 

 

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