Public Attributes | |
int32_t | numVertices |
Number of vertices for the mesh. | |
const float * | pos |
Buffer for position coordinates for the mesh. | |
const float * | tex |
Buffer for texture coordinates for the mesh. | |
const float * | normal |
Buffer for normal coordinates for the mesh. | |
int32_t | numFaces |
Number of triangle primitives for the mesh. | |
const uint32_t * | faceIndices |
Buffer for face indices for the mesh. | |
Vuforia Mesh.
A simple mesh representation that holds per-vertex data and face indices. The face indices consist of integer triplets, where each triplet defines a triangle.
const float* pos |
Buffer for position coordinates for the mesh.
const float* tex |
Buffer for texture coordinates for the mesh.
const float* normal |
Buffer for normal coordinates for the mesh.