Class representing a 3D Guide View for Model Target Detection. More...
Public Member Functions | |
void | UpdateFromGuideViewPose () |
Update the pose of the behaviour to the latest pose of the current Guide View. | |
void | UpdateView (ModelTargetBehaviour modelTarget, GuideView guideView) |
Updates the Guide View content and layout. | |
Public Attributes | |
Material | mGuideViewMaterial = null |
Properties | |
Material[] | GuideViewMaterials [get, set] |
Properties inherited from RuntimeMeshRenderingBehaviour | |
Material | DisplayMaterial [get, set] |
The material that is automatically applied to all mesh blocks. | |
Material[] | DisplayMaterials [get, set] |
The materials that are automatically applied to all mesh blocks. | |
GameObject | RuntimeMeshRoot [get] |
Root GameObject of the rendered runtime mesh. | |
Class representing a 3D Guide View for Model Target Detection.
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inline |
Update the pose of the behaviour to the latest pose of the current Guide View.
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inline |
Updates the Guide View content and layout.
modelTarget | The Model Target to render the Guide View for |
guideView | The active Guide View of the Model Target |
Material mGuideViewMaterial = null |
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getset |