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How to add 3d object instead of teapot object

I have already created new 3d object with blender but I don't know how can I add the new 3d object instead of teapot. please help me I am beginner. I don't have knowledge about openGl ES what type of file that I export from the blender which can use:confused: please give me a suggestion Thank you

i have similar kind of problem...when i add a .h file without having any one of these attributes-vertces,normals and texcoordinates...the app hangs. is it possible to add a 3d model .h file mising one of these attributes? please help me out.......:(:(

dick_idreams

Fri, 03/02/2012 - 10:13

I know this thread is a bit old but still think this is the best place. @ksiva you say that qualcomm don't officially recommend using this script. So what do you recommend for getting my 3d models rendered with openGL? What's the best way?

We don't make any official recommendations for bringing your 3D content in. For the native samples, we hook things up to OpenGL and the rest is up to you. I do suggest looking into Unity and our Unity extension as one simple option for working with 3D content. - Kim