By ozayolkan
on Wed, 06/20/2012 - 17:03
Hi all,
I'm very new to Android and to QCAR, so please bare with me.
I'm trying to display 2D image on the tracked image. I can get the screenPoint and display image on the screen by using [CODE]QCAR::Vec2F screenPoint = QCAR::Tool::projectPoint(cameraCalibration, trackable->getPose(), QCAR::Vec3F(0, 0, 0));[/CODE]
I need also to scale & rotate the 2D image, so I think getPose function on trackable object can be the solution. Can someone explain the values in 3*4 matrix that getPose function returns? Are they x, y, z, u, v etc?
Thanks in advance
Oz
Re: Understanding getPose function
Re: Understanding getPose function
Re: Understanding getPose function
Re: Understanding getPose function
Re: Understanding getPose function
Re: Understanding getPose function
Re: Understanding getPose function
Re: Understanding getPose function
regarding rendering one picture in qcar sdk 1.5 beta Understandi
Re: Understanding getPose function
Re: Understanding getPose function
Re: Understanding getPose function
Re: Understanding getPose function
Re: Understanding getPose function
Re: Understanding getPose function
Re: Understanding getPose function
Re: Understanding getPose function
i have used sample app and replaced teapot image with custom ima
i have used sample app and replaced teapot image with custom image but now am not getting texture in my 3d image it is displaying black, I am not getting why it is happening lik this, why texture is not getting any idea???. Thanks in advance..
i have used sample app and replaced teapot image with custom ima
i have used sample app and replaced teapot image with custom image but now am not getting texture in my 3d image it is displaying black, I am not getting why it is happening lik this, why texture is not getting any idea???. Thanks in advance..
Understanding getPose function
What are the dimensions of your texture?
They need to be a power of 2 in size e.g. 256*256 pixels
N
Understanding getPose function
Also make sure that you're loading the new texture. Which SDK are you using?