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modifying multi targets in runtime

hi, i have two questions regarding multi targets in unity. 1) is it possible to add/remove parts of a multi target in the unity plugin like it is in the sdk? e.g. by modifying the .xml file in runtime or something? if yes, is there any guide about it? 2) is it possible to find out what parts of the multi target (what image targets) are currently recognized by the plugin? as far as i've seen so far it is just recognizing the multi target as a whole, right? best, stefan

DavidBeard

Fri, 02/24/2012 - 23:22

Hi Stefann 1. Is not currently supported for the extension, though it may be in future versions. 2. Is not a feature of the API. Only the MT itself is recognized. You may want to do a search on the forum.