By jorgefundacionctic
on Wed, 06/20/2012 - 17:10
Hello,
I am starting to use Vuforia, and I would like to use my own 3D Model instead of the TeaPot, so I have tried the script "obj2opengl.pl" to transform my .obj into a .h file.
But it turns that the final ".h file" has only a Verts and TexCoords, but no Normal or Indices like the Teapot or the Banana example. So when I play it, it doesn't show any texture.
Is there other way to transform .obj 3D models into .h file?
Is there other way to produce a 3D model into a .h file?
I am sorry, I know this is a very repeated topic but I don't find any final solution to this problem.
Thank you so much
Re: obj 2 opengl
Re: obj 2 opengl
Re: obj 2 opengl
Re: obj 2 opengl
Re: obj 2 opengl
Re: obj 2 opengl
Re: obj 2 opengl
Re: obj 2 opengl
Re: obj 2 opengl
Re: obj 2 opengl
Re: obj 2 opengl