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Unity Photonengine PUN with Vuforia VuMark (Hololens 2)

Hi everybody,

Unity: 2021.3.61f1

Vuforia Engine: 10.12.3

Photonengine: PUN 2

Problem: VuMark is not recognized when running on Hololens 2.

 

In Unity Playmode VuMark works "almost" fine and it's recognized over the camera of the laptop. 

It looks like I have the same issue with https://developer.vuforia.com/forum/use-case-advice/unity-photon-vuforia-image-tracking

 

Does anyone has any solution yet?

 

Best regards!

Hey there,

 

Sadly without additional technical details no-one will be able to help you with this technical problem. I would recommend logging your Hololens app and sharing those logs so we can see if Vuforia Engine initializes correctly.

HoloLensInIT

Wed, 01/25/2023 - 10:52

Hi

I also tried the delyed initialization for the Vuforia Behaviour. The Init gets NullReferenceException.

 

HoloLensInIT

Fri, 01/27/2023 - 13:58

Hi everyone

Now it seems to work. There are unfortunately sideeffects testing Vuforia with Photonengine when you're using packages from Azure-Anchor-Tutorials. 

https://learn.microsoft.com/en-us/training/modules/azure-spatial-anchors-tutorials/