Class handling the activation/update/rendering of the Guide View for Model Target detection. More...
Public Member Functions | |
| void | DeleteTargetGuideView () |
| Destroys the internal GuideViewGameObject and makes sure that a 3D guideview object is returned to it's previous owner. | |
| void | DetachEvents () |
| void | Initialize (ModelTargetBehaviour modelTarget) |
| Setup function that creates the necessary GuideView rendering components for the provided ModelTargetBehaviour Depending on the set GuideView display mode, different scene-trees are created. | |
Public Attributes | |
| float | guideReappearanceDelay = 1.0f |
| Time (in seconds) before the Guide View reappears after tracking is lost. | |
Class handling the activation/update/rendering of the Guide View for Model Target detection.
|
inline |
Destroys the internal GuideViewGameObject and makes sure that a 3D guideview object is returned to it's previous owner.
|
inline |
|
inline |
Setup function that creates the necessary GuideView rendering components for the provided ModelTargetBehaviour Depending on the set GuideView display mode, different scene-trees are created.
| modelTarget | The ModelTarget to be used for GuideView rendering |
| float guideReappearanceDelay = 1.0f |
Time (in seconds) before the Guide View reappears after tracking is lost.