Badge class: 
badge badge-pill badge-info

Vuforia Engine v10 DLL Issues on Mac

Apple XCode
August 11, 2022 - 6:51am #1

If you're receiving DLL issues while using a Mac for your app development and using Vuforia Engine v10.0 till 10.8 in your project, you might be affected by an unfortunate unforeseen expired certificate in the SDK.

What errors might I receive?

The errors that you might experience are:

Topic locked

Objects Overlapping even with Single Image Target

Apple XCode
January 27, 2023 - 12:22pm #1

Hi All,
I've made a very simple app for iOS 16.2 with Unity and XCode 14.2, where I'm making a tiny book with different Image Targets/Objects on each page.
However, I'm experiencing an issue where if I turn the page, both objects are still visible, even though there should only be 1 object shown for the 1 visible Image Target.

Log in or register to post comments

iphone cannot recognize image

Apple XCode
January 11, 2023 - 10:15am #1

My project could be built successfully on Xcode, but it can not recognize the pre-set image while I open the Unity app on my Iphone. However, it could work well on my mac.
There are several reminders when I run it. Could you help me to check this problem? Which is the main problem that I have to tackle?
The version of my Unity is 2021.3.16f1.

Log in or register to post comments

Multiple commands produce

Apple XCode
December 17, 2022 - 5:54am #1

unity version 2019.4.5fc1
vforia 8.5.9
use object tracking  
error in xcode build ,maybe something woring unity projectSetting or xcode setting  , I'm a fool,  help
error build: Multiple commands produce '/Users/wynn/Library/Developer/Xcode/DerivedData/Unity-iPhone-hcwiiosbdvkomihlghvxoikemdyy/ArchiveIntermediates/Unity-iPhone/InstallationBuildProductsLocation/Applications/'

Log in or register to post comments

Vuforia Crashes on iOS

Apple XCode
November 22, 2022 - 7:47am #1


the framework crashes on the iOS. ( iOS 15.5 and more)

DTSDKVersion: iphoneos11.3

crash detail is :


Log in or register to post comments

Migrating from Vuforia 8 to 10

Apple XCode
August 18, 2022 - 12:22pm #1

Hi Everyone,


I have a very complicated problem which is related to migration. I recently migrated a project from Vuforia 8 to Vuforia 10. The previous version was on Unity 2018 and with the upgrade to Vuforia 10 I upgraded the Unity version to 2020.2.25f. Following the migration guide on the vuforia website I was able to modify the code and it is working fine on Android. But when trying to build for IOS I am getting the following errors in Xcode. 

Topic locked

ModelTarget as a prefab work weird in IOS

Apple XCode
August 2, 2022 - 3:41am #1

I am new to vuforia and unity.

I make a ModelTarget as a prefab. use `Resource.Load()` and add it to the scene.

In editor, It works very well !

But, I build and run on the ios via Unity .  ARCamera looks weird  after I load the ModelTarget and add it to the scene like two.jpeg

Once ARCamera tracked the target , it resumes like one.png


After I make some tests. When `ModelTargetBehaviour`  script enable which make it like two.jpeg.


How can I solve this  problem???

Topic locked

arm64 architectures VuforiaEngine error in IOS(xcode)

Apple XCode
July 21, 2022 - 5:07am #1

Given below when trying to publish my application in apple store these error arises

"Command PhaseScriptExecution failed with a nonzero exit code" at the end


Executable is /Users/faiyazahmed/Library/Developer/Xcode/DerivedData/Sharelook-fptczznnhrnqvbcgunjjxbsueigy/Build/Intermediates.noindex/ArchiveIntermediates/Sharelook/InstallationBuildProductsLocation/Applications/

Topic locked

Failed to create ImageTargetObserver: DATABASE_LOAD_ERROR

Apple XCode
May 25, 2022 - 9:26pm #1

Xcode 13.2

MacOS Big Sur 11.6.5

IOS Device: Phone 6 (12.5.5)

Unity version: 2020.3.26f1

Vuforia Engine AR: 10.4.4


It's working ok when I directly build and run from Unity Editor

But currently we have the requirement for it to be plugged into IOS native app


I managed to launch the scene following this article


Topic locked

iOS Xcode build failing with 'Can't write output file' error

Apple XCode
February 26, 2022 - 1:51pm #1

As title states, Xcode build fails with following error message:

ld: can't write output file to '/Users/[myname]/Library/Developer/Xcode/DerivedData/Unity-iPhone-hddigxyqkdblsufqrkpvwgyphujp/Build/Products/ReleaseForRunning-iphoneos/' because that path is a directory

note I removed my user folder name for privacy and replaced with [myname] in this post.

Any help is appreciated.


Running Xcode 13.2.1 on M1 Mac Mini running macOS 12.2.1

Topic locked