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Vuforia Engine 10.2 is Available!

SDK 10.0
September 29, 2021 - 7:43am #1

The Vuforia team is happy to announce our newest version of Vuforia Engine. Below are the key updates in this release, please be sure to check out the release notes for the full list.

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Announcing Vuforia Engine 10.1

SDK 10.0
August 24, 2021 - 11:23am #1

Vuforia Engine 10.1 brings several improvements, including:

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New Developer Portal changes with Engine version 10

SDK 10.0
July 29, 2021 - 2:12pm #1

With the changes to our next-gen SDK (10.0), we will continue to support version 9.8 during a limited window for users to transition to SDK version 10.0.  During this transition period, we will provide the following:

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Vuforia Engine 10 is Available!

SDK 10.0
July 29, 2021 - 8:08am #1

Hello developers! The Vuforia team is excited to announce the release of Vuforia Engine version 10. This newest update introduces a brand-new API for faster and easier development, reduces the size and upload time of Model Targets with new compression technology, improves tracking for several of our leading target types, and more. Please be sure to check out the release notes for complete details.

Before You Update!

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MRTK+Vuforia Hololens Sample 2020.3 LTS

SDK 10.0
October 25, 2021 - 7:14am #1

Hi,

I am trying to make an app on Unity(2020.3.14f1) with Vuforia Hololens sample 2020.3 LTS and MRTK. The problem is when I import the Vuforia package it gives error and I cannot figure it out. 

- Creating a new Unity project and importing, configuring MRTK (universal windows platform) for HoloLens works fine

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Activate script when model is detected

SDK 10.0
October 24, 2021 - 2:10pm #1

Hello, 

I would like to activate some functions in a script when a model target is "detected". I've been reading online that On Target Found () should be used but I've never found a complete tutorial or guide to follow from A to Z.

Can someone help me with this Issue?

Thanks in advance

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Pro license for non commercial use

SDK 10.0
October 24, 2021 - 9:23am #1

Hi,

I need to release an app for an art show that uses Advanced Model Targets. How do I get the pro license? This is very time sensitive as I have to release it to the app stores very very soon. Is there any way to get a pro license quickly? And also is it possible to pay month by month? I am an independent developer and the app is not being used as a product but only as a vehicle for an artwork. This is non commercial use.

Please is there anyway to achieve this? Thank you for all help!

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Error Contacting Matterport

SDK 10.0
October 20, 2021 - 10:21am #2

I receive the following error upon trying to generate an area target from Matterport: 

Materport(TM) portal authentication (login): Received an invalid response from Matterport(TM) portal.  Please run this tool again.  

 

I receive this even for area scans that I've previously used the area target generator on before successfully.  

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Unsatisfied with Hologram Stability

SDK 10.0
October 20, 2021 - 5:33am #2

Hi,

we just made some test on our Holo2 batch using Vuforia last Unity 2020.3 Demo.

As you can see from the Attached zip video file, we found the stability of the Hologram spawned quite unsatisfying.

We used the astronaut.

 

This makes us think, because our real world Scenario will be a little different.

 

We plan to use an image as a marker and then spawn a real, real big object (something like 20meters x 20 meters) and we are wondering about stability issues with such a big object with Vuforia.

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Multiple model targets used one at a time

SDK 10.0
October 19, 2021 - 12:17pm #2

Hi,

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