Known Issue: Package Errors when importing Vuforia Samples into Unity 2019.1 from Asset Store

April 9, 2019 - 7:07am #1

We are currently looking into a known issue where errors like the following are displayed after importing a Vuforia sample from the Asset Store into Untiy 2019.1:

Library/PackageCache/com.unity.package-manager-ui@2.0.3/Editor/Sources/UI/PackageDetails.cs(5,32): error CS0234: The type or namespace name 'UIElements' does not exist in the namespace 'UnityEngine.Experimental' (are you missing an assembly reference?)

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Known issue: Unity Cloud Builds are failing after Vuforia upgrade

November 15, 2018 - 1:28pm #1

Hello,

We are currently aware of two known issues with Cloud Build and are working closely with Unity to resolve them:

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Known issue: Vuforia 7.5.26 does work with .NET scripting backend on UWP in Unity

October 31, 2018 - 8:59am #1

Hello,

A regression was introduced with Vuforia SDK 7.5.26 in Unity where using the .NET scripting backend will throw an exception when running a Universal Windows Platform build. This also includes HoloLens apps.

Please use the IL2CPP scripting backend instead, where this issue is not seen. We plan to fix this issue in an upcoming release.

Summary:

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Known issue with Unity 2017.4 LTS iOS builds

September 13, 2018 - 3:54pm #1

Hello all,

A crash is seen on iOS when using Vuforia 7.0 in the Unity 2017.4 LTS version (2017.4.5 and later) when using Metal graphics API and Autorotation. There is a work around available. Disabling the "Multithreaded Rendering" option in Player Settings will prevent this crash from occurring.

This issue is not present in more recent versions of Unity and Vuforia. Unity 2018.1+ and Vuforia 7.1+ do not encounter this issue and can be used without the workaround.

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Known issue after importing Vuforia samples on 2018.1 & 2018.2

July 18, 2018 - 3:59pm #1

Hello,

Recently, Vuforia released 7.2 SDK with updated samples to the Unity Asset Store. These samples are not compatible with the 7.1 SDK, which is already packaged with most (if not all) of the current versions of the 2018.1 and 2018.2 Unity Editor.

The most common Vuforia error message observed is the following: "The type or namespace name `FusionProviderType' could not be found. Are you missing an assembly reference?"

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Known issue when submitting a build to Testflight with Vuforia 7.2.20

July 12, 2018 - 11:23am #1

Hello all,

There is an issue with Vuforia 7.2.20 that will prevent you from uploading your iOS app to TestFlight. The cause of the issue is that the “Bundle Version” field of the Info.plist in the Vuforia.framework is blank. This issue can be worked around by opening the Info.plist file and adding a number value, such as “1,” to this field.

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Updating Vuforia Version when using Unity Hub

May 22, 2018 - 4:52pm #1

Hello All,

The steps for patching the Vuforia version in Unity 2018.1 when it is installed via the Unity Hub is a bit more involved when on a Mac. The follow instructions are meant to guide you through this upgrade process.

Note: These steps are for Mac. Updating on Windows can be done by running the Vuforia upgrade package and selecting the version of Unity within the Hub directory which can be found in C:/Program Files/Unity/Hub/Editor/<your version>

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Unity Sticky Archive

March 28, 2018 - 2:13pm #1

An archive of sticky topics as posted by Vuforia moderators.

Note that some links and topics may have been moved, or are no longer available. If this is the case, we apologize for the inconvenience and suggest that you search the forums to find an answer to your questions.

Thanks,

Vuforia Support

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Workaround for iOS Apps failing review

March 28, 2018 - 2:05pm #1

Hello,

Attached is Vuforia’s version of the app-level fix scripts provided by @adrianj (many thanks!) in the following forum thread. This can be used immediately with SDK 6.5 (Unity 2017.2), SDK 7.0 (Unity 2017.3) and SDK 7.1 (Unity 2018.1).

Here are the recommended steps for installing and enabling:

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Known issue when developing with Vuforia 7, Xcode 9.3 and iOS 11.3 beta (ARKit 1.5)

February 6, 2018 - 8:54am #1

Hello all,

There is a known issue when using:

  • Vuforia 7
  • Xcode 9.3
  • Devices running iOS 11.3 beta && support ARKit (version 1.5, bundled with iOS 11.3 beta)

When developing with these versions, you may observe a camera preview that renders a black screen.

This is being addressed in an upcoming release of Vuforia. In the meantime, it is recommended to use Xcode 9.2 (or earlier) to ensure development continuity.

We will provide an update once the issue has been resolved.

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