New Release 8.5 Patch (8.5.9) and samples (8.5.10) are available!

November 6, 2019 - 1:45pm #1

Hello,

Today we’re launching a patch to the Vuforia Engine 8.5 Unity Extension (8.5.9) to include a fix for a linker error seen in Xcode when building Vuforia Engine iOS apps with Unity 2019.3 beta 8 and later. The new version will be made available via Unity’s package manager.

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Known issue: iOS build failures with Vuforia Engine 8.5.8 & Unity 2019.3 beta

October 24, 2019 - 9:49am #1

Hello,

We are aware of iOS build failures occurring when using Vuforia Engine 8.5.8 and the latest Unity Editor 2019.3 beta, and we are actively working on resolving the issue with a patch release.

 

In the meantime, please follow these steps to work around the issue:

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Known issue: Package Manager upgrade to Engine 8.3.9 is incorrect

August 2, 2019 - 1:23pm #1

Hello,

Unity has informed us that due to a Package Manager issue, the 8.3.8 version of Vuforia Engine was incorrectly listed in Package Manager as 8.3.9.

There is currently no 8.3.9 version of the Vuforia Engine SDK, so this is a false notification.

Apologies for any inconvenience.

Thanks,

Vuforia Engine Support

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Suggested workaround when accessing Unity materials interferes with background texture updates

June 5, 2019 - 2:57pm #1

Vuforia Engine requires a specific setup for the material and its textures in order to ensure that the video background is rendered correctly each frame. Our workaround solution is to not directly use the VB material (which create a new instance), but create a new material and reference textures from a reference to the first one (i.e. sharedMaterial). Our example creates a shallow copy and does all the necessary setup required for rendering the camera feed.

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Workaround: Compiler errors with Unity 2018.4

May 7, 2019 - 2:37am #1

With Unity 2018.4 LTS, you might see compiler errors like below when using Vuforia:

Assets\Vuforia\Scripts\Internal\RuntimeOpenSourceInitializer.cs(61,63): error CS0234: The type or namespace name 'ScriptableRenderContext' does not exist in the namespace 'UnityEngine.Rendering' (are you missing an assembly reference?)

This can be easily resolved by opening that script, and change all occurrences of

#if UNITY_2018_3

to:

#if UNITY_2018

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Known issues with Unity 2019.1

April 30, 2019 - 7:36am #1

We are aware of the following known issues with Unity 2019.1. These issues have not been observed with Unity 2018.4, so if you're impacted we recommend to stay with that version.

Issues seen with Unity 2019.1.x with Vuforia Engine 8.1.X and 8.3.X:

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Known Issue: Package Errors when importing Vuforia Samples into Unity 2019.1 from Asset Store

April 9, 2019 - 7:07am #1

Update: this has been fixed in Unity 2019.1.4f1

We are currently looking into a known issue where errors like the following are displayed after importing a Vuforia sample from the Asset Store into Unity 2019.1:

Library/PackageCache/com.unity.package-manager-ui@2.0.3/Editor/Sources/UI/PackageDetails.cs(5,32): error CS0234: The type or namespace name 'UIElements' does not exist in the namespace 'UnityEngine.Experimental' (are you missing an assembly reference?)

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Known issue: Unity Cloud Builds are failing after Vuforia upgrade

November 15, 2018 - 1:28pm #1

Hello,

We are currently aware of two known issues with Cloud Build and are working closely with Unity to resolve them:

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Known issue after importing Vuforia samples on 2018.1 & 2018.2

July 18, 2018 - 3:59pm #1

Hello,

Recently, Vuforia released 7.2 SDK with updated samples to the Unity Asset Store. These samples are not compatible with the 7.1 SDK, which is already packaged with most (if not all) of the current versions of the 2018.1 and 2018.2 Unity Editor.

The most common Vuforia error message observed is the following: "The type or namespace name `FusionProviderType' could not be found. Are you missing an assembly reference?"

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Updating Vuforia Version when using Unity Hub

May 22, 2018 - 4:52pm #1

Hello All,

The steps for patching the Vuforia version in Unity 2018.1 when it is installed via the Unity Hub is a bit more involved when on a Mac. The follow instructions are meant to guide you through this upgrade process.

Note: These steps are for Mac. Updating on Windows can be done by running the Vuforia upgrade package and selecting the version of Unity within the Hub directory which can be found in C:/Program Files/Unity/Hub/Editor/<your version>

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