Android M Vuforia Initializing failed

October 19, 2015 - 3:51am #8

Description of the issue:

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How to report a device issue

June 25, 2014 - 1:39pm #1

When reporting a device-specific or device-related issue in this Forum, please provide a thorough description of the issue and as many details as possible on the specific device in question and the context in which the issue can be reproduced, and in particular:

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Device Compatibility/Supported Devices

October 8, 2010 - 5:08pm #1

Android Supported Devices: The Vuforia SDK supports all android OS 2.2 and above devices with ARMv6 and an FPU processor. iOS Supported Devices: The QCAR SDK supports iOS4 and iOS5 on the iPhone 3GS, iPhone4, iPodTouch 4th generation, and iPad2 Developers looking to use the Vuforia extension for Unity, please see unity3d.com for a list of devices supported by the Unity game engine

Topic locked

Android object target fail

July 11, 2019 - 1:59pm #1

Hi,
I've built an AR app using Unity 2019 and Vuforia 8.3. Using the computer webcam
Targets are working (two image targets and one object target) but when built and ran on
An android device object target is not working. Should there be a specific build change?

I am running the app on a galaxy9

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App with Vuforia (Augmented Reality) does not work for Huawei P20. When I try in Samgung S9 it works really good! I need help.

May 23, 2019 - 3:50am #3

I made an app in Unity with vuforia with augmented reality and when compiling in my Huawei P20 it does not work. Is possible to see the application working, but the device does not recognize the augmented reality, does not recognize the plane. But if I install it in a Samgung S9 it works fine. I would like to have it on the Huawei P20, what can I do? Thanks, regards

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Supported Devices

May 22, 2019 - 4:44am #2

Does Vuforia support Android Samsung Galaxy S10?

If not, when is Vuforia planning to support it?

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4K camera compatibility

May 7, 2019 - 7:29am #1

I am thinking to order Logitech Biro 4K camera,

and I was wondering if anyone knows if it's compatible with Vuforia and Unity ?

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Is the 2019 iPad Air 10.5 Vuforia ARKit compatible?

April 18, 2019 - 9:17am #2

Is the 2019 iPad Air 10.5 able to run Vuforia (SDK version 7.1.34) apps that use ARKit?

 

I don't see it on the Vuforia list, but based on my research, it seems that it should be supported based on it's A12 chip and ios.

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Vuforia support on Samsung Galaxy S10

April 18, 2019 - 2:49am #4

Hello,

I'm developing an AR Application for Android Phone.

I tested my app and it worked very well on Samsung Galaxy S9+ and Samsung Galaxy Note 9 but didn't work on Samsung Galaxy S10 only.

ARCore def supports Galaxy S10 (I read it in ARCore document) but not so sure about Vuforia engine.

Does Vuforia support Android Samsung Galaxy S10?

If not, when is Vuforia planning to support it?

My environment is

Vuforia Version : 8.0.10

Unity Version : Unity 2018.2.10f1

Thanks

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Vuforia Upgrade

April 15, 2019 - 9:49am #2

How do you upgrade the new version of Vuforia, I dont understand any previous threads;  I receive this message when i open Unity;

This sample is not compatible with Vuforia SDK version 8.0. A newer version of the SDK (8.1.7) is available.

Do I need to delete Vuforia and add again.

When I  try and install by clicking on the new software it says there is an error installing.

Thank you so much in advance :) 

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