Known issue when submitting an iOS build to Testflight with Vuforia 7.2.20

July 12, 2018 - 11:17am #1

Hello all,

There is an issue with Vuforia 7.2.20 that will prevent you from uploading your iOS app to TestFlight. The cause of the issue is that the “Bundle Version” field of the Info.plist in the Vuforia.framework is blank. This issue can be worked around by opening the Info.plist file and adding a number value, such as “1,” to this field.

Topic locked

Workaround for iOS Apps failing review

March 28, 2018 - 1:44pm #1


Attached is Vuforia’s version of the app-level fix scripts provided by @adrianj (many thanks!) in the following forum thread. This can be used immediately with SDK 6.5 (Unity 2017.2), SDK 7.0 (Unity 2017.3) and SDK 7.1 (Unity 2018.1).

Here are the recommended steps for installing and enabling:

Topic locked

Known issue when developing with Vuforia 7, Xcode 9.3 and iOS 11.3 beta (ARKit 1.5)

February 6, 2018 - 8:52am #1

Hello all,

There is a known issue when using:

  • Vuforia 7
  • Xcode 9.3
  • Devices running iOS 11.3 beta && support ARKit (version 1.5, bundled with iOS 11.3 beta)

When developing with these versions, you may observe a camera preview that renders a black screen.

This is being addressed in an upcoming release of Vuforia. In the meantime, it is recommended to use Xcode 9.2 (or earlier) to ensure development continuity.

We will provide an update once the issue has been resolved.

Topic locked

iOS UIView issue

December 1, 2017 - 10:53am #1

Hello all,

I wanted to bring to attention an iOS issue you may encounter that will cause reduced performance within your app. This can occur either with native iOS or Unity development.

In native development, if you are not using a storyboard, you’ll need to set the ‘backgroundColor’ field of any UIView you generate with code to ‘UIColor.clearColor’ to get around a known iOS issue. If you are using a storyboard, you will not encounter this issue and will not need to add any code.

Topic locked

Video Playback Streaming Render To Texture

October 13, 2014 - 12:04am #1


I would like to have some video streamed and played on top of a recognized image, not in full screen. The vuforia samples as of this date do not seem to indicate that something like this is possible, or at least, they haven't created a sample with that.

I found this link,

Topic locked

iOS Sticky Archive

January 20, 2011 - 4:00pm #1

An archive of sticky topics as posted by Vuforia moderators.

Note that some links and topics may have been moved, or are no longer available. If this is the case, we apologize for the inconvenience and suggest that you search the forums to find an answer to your questions.


Vuforia Support

Topic locked

App hangs on first load, but works after killing and opening the app again

October 29, 2019 - 8:52pm #1

I have been stuck on this serious issue for days now. In iOS, everytime I generate an iPA file and install the app freshly and open the unity screen, the app does not go into the AR Screen. When I kill the app and reopen, it goes into the AR Scene. This happens only on iOS. But it works if I directly build from Xcode. Happens only when I archive and generate an iPA.

We are building a native Android/ iOS app with a unity module inside it that uses Vuforia 8.3.8. These are the specs I am using currently.

Unity Plus Version : 2019.1.9f1

Vuforia : 8.3.8

iOS : 12

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Jitter with iPhone XS / XS-Max and iPad Pro 2019

October 22, 2019 - 10:10pm #1

Hi Vuforia Team,

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Metal Rendering : Camera Freezes and/or shows Corrupted Screen on Iphone X

October 20, 2019 - 11:57pm #1

Hello there, we have a problem with Metal Rendering on an iPhone X.

Both the samples and our app freezes after some seconds.

In the Samples, it freezes and after some seconds it restarts the camera and showing this error in the Log:

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swift 5 and Vuforia

October 3, 2019 - 7:27am #1

Good afternoon,

Tell me - how can I put Vuforia (scan targets) in an iOS project written in swift 5

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