WebAR Poll: Please respond

August 31, 2020 - 11:05am #1

The Vuforia Engine team is interested in your response to the following poll question:

Quote:

Are you interested in, or are using, WebAR that supports AR experiences in the browser? YES or NO?

Thanks in advance for your participation!

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Known issue when submitting an iOS build to Testflight with Vuforia 7.2.20

July 12, 2018 - 11:17am #1

Hello all,

There is an issue with Vuforia 7.2.20 that will prevent you from uploading your iOS app to TestFlight. The cause of the issue is that the “Bundle Version” field of the Info.plist in the Vuforia.framework is blank. This issue can be worked around by opening the Info.plist file and adding a number value, such as “1,” to this field.

Topic locked

Workaround for iOS Apps failing review

March 28, 2018 - 1:44pm #1

Hello,

Attached is Vuforia’s version of the app-level fix scripts provided by @adrianj (many thanks!) in the following forum thread. This can be used immediately with SDK 6.5 (Unity 2017.2), SDK 7.0 (Unity 2017.3) and SDK 7.1 (Unity 2018.1).

Here are the recommended steps for installing and enabling:

Topic locked

Known issue when developing with Vuforia 7, Xcode 9.3 and iOS 11.3 beta (ARKit 1.5)

February 6, 2018 - 8:52am #1

Hello all,

There is a known issue when using:

  • Vuforia 7
  • Xcode 9.3
  • Devices running iOS 11.3 beta && support ARKit (version 1.5, bundled with iOS 11.3 beta)

When developing with these versions, you may observe a camera preview that renders a black screen.

This is being addressed in an upcoming release of Vuforia. In the meantime, it is recommended to use Xcode 9.2 (or earlier) to ensure development continuity.

We will provide an update once the issue has been resolved.

Topic locked

iOS UIView issue

December 1, 2017 - 10:53am #1

Hello all,

I wanted to bring to attention an iOS issue you may encounter that will cause reduced performance within your app. This can occur either with native iOS or Unity development.

In native development, if you are not using a storyboard, you’ll need to set the ‘backgroundColor’ field of any UIView you generate with code to ‘UIColor.clearColor’ to get around a known iOS issue. If you are using a storyboard, you will not encounter this issue and will not need to add any code.

Topic locked

Video Playback Streaming Render To Texture

October 13, 2014 - 12:04am #1

Hello,

I would like to have some video streamed and played on top of a recognized image, not in full screen. The vuforia samples as of this date do not seem to indicate that something like this is possible, or at least, they haven't created a sample with that.

I found this link,

https://developer.vuforia.com/forum/vuforia-developer-opportunities/development-partner-ios-videomovie-texture-lib-mp4movm4v

Topic locked

iOS Sticky Archive

January 20, 2011 - 4:00pm #1

An archive of sticky topics as posted by Vuforia moderators.

Note that some links and topics may have been moved, or are no longer available. If this is the case, we apologize for the inconvenience and suggest that you search the forums to find an answer to your questions.

Thanks,

Vuforia Support

Topic locked

When ios 14 or later, the screen changes to black and white and the tracking becomes unstable.

April 7, 2021 - 9:52pm #1

Apps that were successful in iOS 13 and earlier are updated to iOS 14 or later, and then the screen becomes black and white, and the recognition position is turned on strangely.

The Vuforia version is 8.3.8 and the Unity version is 2018.4.13f1.

What should be done?

Will version up of Vuforia solve the problem?

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Video Playback Samples

March 12, 2021 - 10:23am #1

Hello,

1. Can you please tell me where I can find the samples you provided in the past for video playing on a specific target? 

2. The old library (from 2014-2015 with that video playback feature) is still supported?

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Vuforia SDK | Migration

March 9, 2021 - 6:35pm #1

Hello,

I am creating this topic because I need to update an old project, which was built using Vuforia SDK: 5.0, with the latest version of Vuforia SDK for Unity.

Does anybody have a guideline, (step-by-step) process, to update a unity project with an older version of the SDK (like this one) to the latest version?

Additional data: Unity for mac version 2020.2.7 | XCode version 12 | iPad running iOS 14.4

Thanks.

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