Printing a large format version of the Vuforia Object Scanner target

September 26, 2017 - 5:34am #1


There have been infrequent requests on the forums for the ability to print the Vuforia Object Scanner target to sizes larger than the currently recommended maximum printable size of A3 with the 5.5.11 version of the tool.

Attached are updated versions of the Object Scanner target. These PDFs are scalable as they contain a vectorized image, instead of a bitmap. This means you can now print it to any scale without degradation.

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image target 3d object is constantly moving

October 6, 2020 - 1:45pm #2

hi there i have been testing the different version of vuforia on image targets i have been facing the same problem over multiple times.

butevey time the 3d model aniamtion is not stable when i move the camera the 3d models start moving with camera and changes its positon which looks very akward.the 3d model has the animation and when the model is activated the animation starts playing and when i move the camera the animation leaves its place.

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Developer License

October 4, 2020 - 11:48am #2

One question, the developer license allow me to use ObjectTarget???

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Object Scanner App - Android Version

September 28, 2020 - 2:59am #6

Does Object Scanner App work with Android 10 in Samsung Galaxy S10 Plus +?

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Boundary Box not Showing

September 15, 2020 - 3:02pm #2



In Unity 2020.1.5, ''Show Boundary Box'' is checked but not showing any boundary box around the object target. It is empty. How can i make it show?

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Is Some Shaking Normal?

September 15, 2020 - 2:52pm #2



I am using same 3D models on both image target and 2 different object targets.


On object targets my models are shaking but not shaking on image target.


I am using a 12 cm width animal figure and a PVC rectangular keychain as object targets to test.


Is shaking normal on object tracking?


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How to display object model in specified position in vuforia unity?

August 2, 2020 - 5:37am #2

I just want to show object in a specified position.

Suppose i have car toy as my object model and i only want to show  wheels of that car at the same position where  wheels supposed to be there.


How can i achieve that accuracy in my app in unity.





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Object Recognition not working in-engine

July 9, 2020 - 4:02pm #1

Hi all,

I have seen multiple posts with the same question, but still no solution.


I have used the Android Object Scanner app, scanned and tested the target. Tests work well, and the target is detected in the app.


Downloading the .od file, creating a database, and downloading the Unity package version of the database into Unity, the object recognition never works. It works great with image targets, so is not a webcam or Vuforia issue.


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Target image with different background not detected

May 29, 2020 - 5:13am #2

I have created a target image as back.png and when i used the same target image for testing, the image got recognized,but when i use the same target image with different background back1.png the image is not getting recognized?can someone help to solve this?


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The distance from the trackable to the camera

May 19, 2020 - 6:28pm #3



I am new to Vuforia so I started with the SampleApplication in Android with Java. What I am trying to achieve is to recognize some object and compute the position of the object to the camera. Like how far is this object to the device. 


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