RESOLVED: Known issue with 9.7 Vuforia Object Scanner app

February 9, 2021 - 8:30am #1

UPDATE: We have reverted the version of the Vuforia Object Scanner app available for download on the Vuforia Developer Portal to 9.6.3.

We will look to revisit and update this app in our next commercial release to remove the warnings in this version. Please post any issues to our forums.

Thank you for your patience.

The Vuforia Engine Team


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Printing a large format version of the Vuforia Object Scanner target

September 26, 2017 - 5:34am #1


There have been infrequent requests on the forums for the ability to print the Vuforia Object Scanner target to sizes larger than the currently recommended maximum printable size of A3 with the 5.5.11 version of the tool.

Attached are updated versions of the Object Scanner target. These PDFs are scalable as they contain a vectorized image, instead of a bitmap. This means you can now print it to any scale without degradation.

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Oneplus Nord N10 Work?

Unity Editor
March 5, 2022 - 2:11pm #1

Does the Object Recognition app work with Oneplus Nord N10? OS11?

Is there an app that works for ios?


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Can't start AR on 3D scanned object

November 23, 2021 - 12:24pm #1


I'm new to Vuforia

I am using Unity 2017 3.0f3 and for tutorial this video :

After the steps I was trying to add augmented reality, but it didn't worked..

Also when I test my 3d printed model as a target in "3D Scanner", it tracked just the Image object target in grey...

I need this software for my PhD dissertation, how can I continue?

Thanks in advance.

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How to get Y-rotation angle of the image target ?

October 21, 2021 - 4:07am #1

I have an image target of Books and I would like to get in Unity the Y-rotation in angle (degree) of that marker, for example in image 1 the books are correctly in vertical (like +- 0 degree) and in image 2 the books are a little tilted (between 35-60 degree). please how can I get this info ?


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Recognizing a Type of Object

October 15, 2021 - 10:38am #1

Hello everyone,

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3D object lags when moving camera

July 20, 2021 - 3:26pm #1


I have been using Vufuria for image detection for 3D objects. When the camera detects the image, the 3D object appears but it feel laggy when I move the camera (mobile Android). It feels like the app is only recalculating and repositioning the object every 0.5 secs. 

However, when the camera is static, and the image target is moved around, the 3D object seems to move along the image closely. 

Is there any setting that can fix this? 

I have opted for MODE_OPTIMIZE_SPEED in the configuration. 


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Points are collected, but not identified

July 18, 2021 - 7:29pm #1

Using vuforia's 3D object recognition, the recognition object is a white model. The white plastic model with steel frame in the steel plant uses scanner software to collect points, which is about 340. But when using test, the scanning model does not appear green recognition block. If the model is not changed, is there any other way to solve it, or is there any problem

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Image Target read from not a camera

July 14, 2021 - 10:49am #1


First of all, I think it is better to start with my goal project. I plan to create an AR scene from the camera of a Robot, controlled by ROS, where the robot's camera has to read a QR (image target) and where a 3D object will appear. Until now, I have integrated ROS# as the nexus between the ROS (established on a Linux PC) and the Unity Scene (on a Windows PC). Right now, I get a satisfactory integration of the ROS camera into a Panel (Gameobject). My problem is reading the image target from this Panel (or "camera") as the Vuforia Behavo¡iour is integrated into the AR Camera.

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Large Object Target....

April 19, 2021 - 3:11pm #1

I am looking at using something like a full size chair or a spinning wheel as an object target.


I this possible with Vuforia?





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