Description

Find here latest releases, community updates, and event information.

Vuforia Engine 10.13 is Available!

The Vuforia Engine team is happy to announce our newest version. Below are the key updates in this release. Please be sure to check out the release notes for the full list.

  • Magic Leap 2 Beta Integration:  The Vuforia Engine integration for Magic Leap 2 is now in beta. Please check the updated documentation for developing for Magic Leap 2, as the process for setting up a project in Unity has changed.
  • Model Target Performance: Advanced Model Target recognition performance has been improved for iOS devices.
  • VuMark Illustrator 2023 Support: Illustrator 2023 is supported by the VuMark designer.
  • Area Target Improvements for Vuforia Studio: The Area Target Generator (ATG) version 10.13 now has an option to package Area Targets in a format that can be imported and visualized in the 9.9 release of Vuforia Studio, including targets made from point-cloud-based scans.

Thanks,

Vuforia Engine Team

Vuforia Engine 10.12 is Available!

The Vuforia Engine team is happy to announce our newest version. Below are the key updates in this release. Please be sure to check out the release notes for the full list.

New Feature 

Barcode Scanner: Engine now includes a Barcode Scanner API for reading barcodes and QR codes, including while tracking targets like Model and Area Targets. This feature is a Premium feature and will show a watermark for Basic license holders. Use the new API to read barcodes to identify products, launch experiences, or further enrich your apps.

Additional Updates  

  • Model Target Mesh Observer:  Now the mesh representation of a Model Target is exposed at runtime, enabling visual effects and other benefits while tracking Model Targets.
  • GPS Prior Tutorial for Area Targets: For large spaces GPS can be used to help localize with Area Targets, and now a detailed step-by-step guide with sample code is provided that shows how to do that.
  • Improved Model Target Tracking on iOS and Android: We improved LOW_FEATURE_OBJECT mode for even better detection and tracking of difficult objects. Additionally, the AI-assisted tracking optimizations are now available on all iOS and Android devices running ARKit or ARCore, plus Magic Leap 2 and HoloLens 2.
  • Account Usage Tab on Engine Developer Portal:The amount of target generations for Model and Area Targets is now easily viewable within the Engine Developer Portal along with other account information.

 

Thanks,

Vuforia Engine Team

Vuforia Engine 10.11 is Available!

Nov 3, 2022

Vuforia Engine 10.11 is Available!

The Vuforia Engine team is happy to announce our newest version. Below are the key updates in this release. Please be sure to check out the release notes for the full list.

  • Model Target Runtime 3D Guide Views: Now you can create 3D guide views for Model Targets loaded at runtime in Unity, for enhanced eyewear application experiences.
  • OAuth2 authentication in ATG and MTG: The Model Target Generator and Area Target Generator desktop tools now accept Vuforia Engine OAuth2 credentials for login. This allows companies to share and control access to Vuforia Engine target generation associated with one account with multiple employees. To learn more about using Vuforia Engine credentials, view our library document.
  • Area Target Improvements: 
    • Performance Improvements on iOS: we’ve made updates to the machine learning library used for localization of Area Targets, for improved performance on iOS devices.
    • More accurate Preview Mesh during Area Target capture: When using the Area Target Capture API, the Authoring Mesh is created and updated live and provided as Preview Mesh via MeshObserver for a more accurate representation of the space as captured.

 

If you have questions about this release or other Vuforia Engine features, feel free to post on our community forums. Have an AR experience you’d like to share with us? Please send any videos of your Vuforia Engine application to vuforia-feedback@ptc.com.

Thanks,

Vuforia Engine Team

 

Vuforia Engine 10.10 is Available!

The Vuforia Engine team is happy to announce our newest version. Below are the key updates in this release. Please be sure to check out the release notes for the full list.

Magic Leap 2  

The Vuforia Team is proud to announce an alpha version of support for Magic Leap 2 with Vuforia Engine. Take advantage of the leading optics and powerful computing of the newly released Magic Leap 2. Please read our documentation to learn how to develop for Magic Leap 2.

Additional features and notices: 

  • Model Target Tracking Improvements: Model Target tracking for cars and other large, reflective objects is now significantly improved on the HoloLens 2 through an AI-powered tracking technology when using the LOW_FEATURE_OBJECTS tracking optimization. This improvement was previously available on higher-end iOS and Android devices.
  • Deprecation Notices: 
    • Apple has deprecated Bitcode as of Xcode 14, and no longer supports app submissions containing Bitcode. A future release of the Vuforia Engine SDK will remove Bitcode from the iOS framework.
    • We will be removing the Book Sample and Rendering Sample from the Unity Asset store in the future. For Cloud Recognition, please use the Core Samples instead, and for visual effects please use the VFX Library.

 

If you have questions about this release or other Vuforia Engine features, feel free to post on our community forums. Have an AR experience you’d like to share with us? Please send any videos of your Vuforia Engine application to vuforia-feedback@ptc.com.

Thanks,

Vuforia Engine Team

Vuforia Engine 10.9 is Available!

The Vuforia Engine team is happy to announce our newest version. Below are the key updates in this release. Please be sure to check out the release notes for the full list.

  • Model Target Tracking Optimization modes: The Tracking Mode and Motion Hint options for Model Targets have been consolidated and simplified. This will help reduce errors during creation and enable faster development. To learn about the new tracking mode settings, click here.
  • Model Target User Volumes: When creating Model Targets, User Volumes can now be set to signify the space where the user will be when viewing the Model Target. This greatly increases the robustness of target recognition, especially in cases where the user is only in specific locations during the experience (for example, underneath a car servicing it, or inside a truck looking at the dashboard) and cannot get the full target into view to initialize tracking.
  • Target Manager Database Improvement: Databases within the Target Manager on the Vuforia Engine Developer Portal now load faster for improved viewing speeds.
  • Performance Improvements and Bug Fixes
  • Deprecation Notice: Magic Leap 1 support is deprecated and it will no longer be supported in a future release. You can continue to develop for Magic Leap 1 using older versions of Engine.
  • Unity on MacOS Notice: If you are experiencing DLL related issues on Mac when working in Unity, you might be affected by an unfortunate expired certificate in the SDK. Please see our forum post on how to fix this issue.

If you have questions about this release or other Vuforia Engine features, feel free to post on our community forums. Have an AR experience you’d like to share with us? Please send any videos of your Vuforia Engine application to vuforia-feedback@ptc.com.

Thanks,

Vuforia Engine Team

Vuforia Engine 10.8 is Available!

The Vuforia Engine team is happy to announce our newest version. Below are the key updates in this release. Please be sure to check out the release notes for the full list.

  • Advanced Model Target Improvements: Training times for Advanced Model Targets have been optimized and now depend on the number and size of views. Recognition performance for advanced, close-up views has also been improved.
  • Area Target Improvements:
    • The target's occlusion mesh is now exposed in the C API which allows native apps to render occluded virtual content in combination with Area Targets as you move through the space.
    • Textured authoring models are now created by the Area Target Creator app and the Area Target Capture API providing an improved authoring experience in Unity. These scans can be loaded into the Area Target Generator for clean-up and post-processing.
    • Area Target tracking data is now compressed and takes up to 60% less space.
  • Unity Area Target Clipping: Area Target previews in the Unity Editor can be clipped based on height, for faster previewing and better visibility of the scanned space during app development.
  • Engine Developer Portal (EDP) Self-Service OAuth UI: OAuth Engine credentials can now be managed from the EDP, eliminating the need for the command line.
  • Notices
    • High Sensor-Rate Permission: Due to new Android permission requirements, developers should add the “high sensor rate” permission to all native Vuforia Engine apps running on Android 12+ for all releases, otherwise VISLAM may not work. Read more about VISLAM tracking here.
    • Permission Handling: The Vuforia Engine behavior of triggering OS-specific user permission requests at runtime is deprecated in 10.8 and will be removed in an upcoming release.  All native apps should be updated to manage permissions themselves. The 10.8 sample apps share best practices for this.

If you have questions about this release or other Vuforia Engine features, feel free to post on our community forums. Have an AR experience you’d like to share with us? Please send any videos of your Vuforia Engine application to vuforia-feedback@ptc.com.

Thanks,

Vuforia Engine Team

Vuforia Engine 9.8 Library Deprecation

We are making the final steps to deprecate Vuforia Engine 9.8 and have relocated the 9.8 library sections to https://library-archive.vuforia.com/.

This change means we have more resources to focus on the Vuforia Engine 10 development and support. There will no longer be new updates to the version 9.8 documentation moving forward. 

We highly recommend that you update to the latest Vuforia Engine version that includes many improvements and a wider support for the latest devices.

Vuforia Engine 10.7 is Available!

The Vuforia Engine team is happy to announce our newest version. Below are the key updates in this release. Please be sure to check out the release notes for the full list.

  • Model Target Web API: Now you can generate Model Targets using the Web API to streamline target generation pipelines.
  • Model Target Size Reduction: For Model Target databases with multiple models, the overall database size is significantly reduced, in particular if multiple advanced views are created per model.
  • Matterport OAuth 2 Support in the ATG: Matterport scans can now be accessed in the Area Target Generator app using Matterport OAuth credentials.
  • Bug Fixes and Performance Improvements
  • Object Targets Are No Longer Supported in Version 10.7 and Above: Please use scanned Model Targets instead.
    • Applications that are currently using Object Targets will continue to work on versions 10.6 and below. If your application is updated to 10.7 or above, Object Targets will stop working.

If you have questions about this release or other Vuforia Engine features, feel free to post on our community forums. Have an AR experience you’d like to share with us? Please send any videos of your Vuforia Engine application to vuforia-feedback@ptc.com.

Thanks,

Vuforia Engine Team

ClarKOITC

Fri, 06/17/2022 - 05:45

Hi, there

Now that Frame Makers has been removed from Vuforia 10.7 without notice.

 

Is there a way for Vuforia 10.7 to use Frame Marker image legacies?

Or those Frame Marker image legacies could be recognized with equivalent VuMark?

 

Hey there,

 

Frame Markers have been deprecated since Vuforia Engine v6.0. I recommend looking into VuMarks as you already mentioned.

 

Kind regards,

Patrick Scheper

Technical Community Manager

Hi, Patrick

 

Appreciate for your reply.

I have created several VuMark, with attributes Numeric, ID length 10 and Numeric, ID length 12.

All of them works pretty well on their own.

Hey there,

 

Both are different technologies and you will need to create new VuMarks. There's no possibility to re-use your old Frame Markers.

 

Kind regards,

Patrick Scheper

Technical Community Manager

Vuforia Engine 10.6 is Available!

The Vuforia Engine team is happy to announce our newest version. Below are the key updates in this release. Please be sure to check out the release notes for the full list.

  • Area Target Capture Sample Scene: The Unity Core Samples include a scene to learn the basics of Area Target capture using the new capture API.
  • Pose Smoothing in Unity: Targets in Unity now have the option to smoothly animate from one pose to another when tracking changes from extended mode to tracked mode, eliminating some sudden jumps.
  • File Driver Improvements: The File Driver now includes a “play from” and “wait” mode for faster development.
  • Audio support in Session Recorder: The Session Recorder can now record videos with audio in addition to sensor data.
  • Deprecation Reminder: HoloLens 1 is no longer a supported device. Please use HoloLens 2 instead.

If you have questions about this release or other Vuforia Engine features, feel free to post on our community forums. Have an AR experience you’d like to share with us? Please send any videos of your Vuforia Engine application to vuforia-feedback@ptc.com.

Thanks,

Vuforia Engine Team

PTC Stands with Ukraine, Discontinues Business in Russia

Hello Vuforia Developers,

PTC stands with the Ukrainian people and condemns the Russian invasion of Ukraine in the strongest possible terms. In response to this unprovoked invasion, which continues to result in unnecessary loss of life and has forced so many Ukrainians to flee their homes and seek safety, PTC will discontinue all business operations and sales in Russia and Belarus. All developer accounts and applications belonging to developers in Russia and/or Belarus will be suspended. At this critical moment, the human impact of this tragedy needs to be front and center.

PTC, through its foundation, will donate $1 million to support humanitarian efforts for the Ukrainian people. PTC joins all those around the world calling for peace and the fastest possible end to this conflict.

If you have questions regarding this discontinuance, or believe your account has been incorrectly impacted, please contact vuforia-feedback@ptc.com

You can read our corporate announcement here.