The team has been eagerly awaiting to announce Vuforia Engine 8.3, one of our smartest advancements with AR yet!
New Release 8.1 Patch (8.1.11) is available!
A new version of Vuforia Engine is available: 8.1.11. Upgrade to fix a compiler error in Unity 2018.4.
And be reminded of the workaround for using the Vuforia sample apps: https://forum.unity.com/threads/known-issues-with-unity-2019-1.670405/
Vuforia Engine Licensing Update
UPDATE – 5/22/19
Last week we announced that our Classic license will be retiring at the end of the month. In response to discussions we’ve had with members of our community, we’re going to extend the opportunity to purchase the Classic license until June 5th.
After this date, Classic licenses will no longer be available for purchase but will continue to work as per our user agreement. Our new subscription option, the Basic license, will take its place.
New Release 8.1 Patch(8.1.10) is available!
Vuforia Engine 8.1 is Available!
Vuforia Engine is ready for Spring! While this is a minor release, it is bringing augmented reality to an even wider audience. Vuforia Engine 8.1 will deliver the following functionality and enhancements:
Vuforia 7.2 is available!
Vuforia Engine 7.2 is now available! Vuforia Fusion now includes Google’s ARCore. Take advantage of Vuforia Fusion through our improved Positional Device Tracker in 7.2 for all Target types with our expanding list of supported devices. Image Targets will now also take advantage of ARCore and ARKit if available on the device. For the first time, developers can put content into their Environment on handheld UWP (Universal Windows Platform) devices using Ground Plane.
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