Hello,
Here is a guide to the capabilities of VuMarks for each Vuforia license type:
Hello everyone,
I have a VuMark inside my unity project, based on one of the example VuMark designs.
Recognition works well, and I am able to display my augmented models successfully.
However,
the position of the VuMark inside my unity project is offset in such a way that
the top right corner of the virtual VuMark is placed in the middle of the physical VuMark which is seen on camera.
Can anyone help explain and/or fix this issue?
Why is my VuMark recognized in such an offset?
I am currently struggling with an issue when deploying with Unity, sadly I cannot use Unity 2020 yet (and as such version Vuforia 10.5) due to a dependency issue that makes my project undeployable on Unity 2020.x
I am assuming this is due to some issue in our designed VuMark (see attached file - the generated UnityPackage and Illustrator exported .svg are inside) - I found similar issues documented before, but none of them seem to have been resolved from the forum context, as such I would like to request for help.
The concrete log looks like this:
Hi everyone!
For my bachelorthesis I am working with the Hololens2 and Vuforias VuMarks with Unity. I am currently simply trying to detect a Vumark and if I detect it I want to show a Cube. The problem is the VuMark does not get detected (since I see no cube) and I really don't know where the problem could be and I am really frustated. Here is my approach:
As the vuforia support was unable to re-activate an expired licence, we had to get a new licence for our AR app. Unfortunately the created VuMarks with this licence look different than the previous ones. This is a huge problem for us, because literally hundreds of these markers (50 different ones) are currently in use at our customers.
Is there any way to make the markers of the new licence look like the old ones?
BTW: Contacting Vuforia support is real nightmare.
Is there anyway to get a sample of multiple vumark instances at the same time each having there own information panel, instead of having only one panel for all ( like the case in the vuforia vumark sample)?
Hi there
I follow the procedures of https://library.vuforia.com/vumarks/vumarks-unity
with Examples from https://developer.vuforia.com/downloads/tool which ID Type are both String (shown in Adobe Illustrator).
Then with Target Manager under my account, ID Type still are String.
Hey all,
unfortunately our VuMarks fails while uploading to Target Manager. We made sure that everything is set up correctly in Adobe Illustrator. Could someone help us out? I attached both files.
Thanks!