Model Target Generator has updated Certificate

July 27, 2018 - 11:53am #1

For Model Target Generator installs after July 28, 2018, please use the new Model Target Generator v7.2.24.

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Dynamically Loading and Activating Datasets

March 5, 2018 - 2:41pm #1

Hello all,

With the launch of Model Targets and its restriction of only a single Model Target dataset being activated at a time, we have seen an increase in the number of questions related to loading and activating datasets programmatically.

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Known issues with Vuforia 7 Model Target Generator

February 21, 2018 - 4:42pm #1

Hello all,

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Model Target FAQ and Common Issues

December 21, 2017 - 4:40pm #1

Hello all,

The following is a set of common issues and questions that have come up related to the new Model Targets feature. I'd also recommend that you read through the Model Target documentation found here:

Topic locked

Model Target Generator - MT360 cloud training

August 19, 2019 - 2:41am #1



I'm working on an app that uses model targets for overlaying CAD onto a physical object.

This CAD is sensitive and therefore cannot be uploaded to the cloud for training. Is there a way to train model targets offline?





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Multiple Advanced 360 Databases

August 16, 2019 - 11:17am #1


I'm creating an Android app using Advanced 360 model targets. The first model target I add to the scene is recognized fine, however, adding a second Advanced 360 model target causes the first one to not be detected.

Is this configuration possible, or are Advanced 360 databases limited to one per application?


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Weird floating / double transforms behaviour with model target (iOS, 8.3.8, 2019.1.4f)

August 16, 2019 - 11:04am #1

I have a model target setup which works fine tracking-wise, but when I move the device I get this weird floating effect, kind of looks like an extra transform applied to the mesh, almost as if it wanted to stick to the center of the device like if AR was not enabled.

You can see a video of the issue here:

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Model targets lag

August 13, 2019 - 10:44am #1


I've just tried out Model targets for the first time, going through Unity 2019.2.


I'm using multiple devices:

iPhone SE

iPad 2018

iPhone XR


The app is lagging severly in iPhone SE and iPad 2018.

In the iPhoneXR some lag is also present but not as much. 


I have a very simple scene with the model and I put a cube on top of it as test.

What can I do to optimise the speed? Are there any known issues with some devices?

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model target recognition does not show model on play

August 8, 2019 - 1:30am #1



i'm doing some tests with your really awesome Model Target system on my gameboy



I uploaded the scan and set up the model under the ModelTarget object

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frame mark

August 7, 2019 - 4:53pm #1

Hi, I read that vuforia has the opportunity to use the frame mark, but I can not find how to do this. Can someone help?

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