For Model Target Generator installs after July 28, 2018, please use the new Model Target Generator v7.2.24.
Dynamically Loading and Activating Datasets
With the launch of Model Targets and its restriction of only a single Model Target dataset being activated at a time, we have seen an increase in the number of questions related to loading and activating datasets programmatically.
Model Target FAQ and Common Issues
The following is a set of common issues and questions that have come up related to the new Model Targets feature. I'd also recommend that you read through the Model Target documentation found here: https://library.vuforia.com/features/objects/model-targets.html
Model Target Training License
Hello, one of our clients has a enterprise vuforia license and are using the model target feature, can we train the models on our account and use their license for the app or do we need to specifically train on that account.
vuforia sdk & model target Problem
1.I use the model target. If the surface of the object has a metallic shiny material, it will affect the stability of the recognition. how can i fix it
2. I used model Target. I originally used vuforia sdk 8.3.8 extended track is smooth, but after updating to 8.6.7, there is a delay in tracking recognition.
The phone I use is iphone 11 64G, ios 13.3
Detecting a Real sized Car
I'm a student and I'm working on an AR project where in I have to detect the car so I can augment the internal components.
Till now I'v understood that i have to use MTG for this purpose.. But haven't found any relevant tutorials on it..
Also can't really find a suitable Object file for my car..
Can someone please help me out? I would really like to learn more..
Any help would be appreciated.
No Raycasthit in the cube target detected
I'm an absolute beginner with Unity and Vuforia. For my Bachelor thesis, I'm working on an AR Application augmenting a physical 2D Map. For filtering the content I tried to use some 3D buttons on the side which execute different filter options.
On youtube, I found several videos to setup raycast to track model hits through touch interaction. For testing, i copied the code from the video.
Using c# to call up Model Target
I'm programming my android app right now and having some issues. It starts with a qr scan and the following switch enters the various functions. So the different functions are supposed to start with showing a guide view of a model target so it can continue with the AR application. The Model Target is a regular GameObject.
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