AR Basics

October 8, 2010 - 8:33am #1

[=&;;;;;;quot]What is Augmented Reality?[/][=&;;;;;;quot] [/][=&;;quot]Augmented reality technology places virtual content in a live camera view of the real world, thus creating an augmented world where virtual and real world elements appear to coexist. A device, such as a mobile phone, acts as the looking glass through which this this augmented world may be viewed.[/][=&;;;;;;quot] What is a trackable? A trackable, also known as a target, is a key element of vision-based AR.

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360 Degree video ImageTarget Detection

May 28, 2019 - 11:05pm #1

Hello !

I was wondering if Vuforia is capable of detecting a landmark (ImageTarget) while using a video from a 360 video camera ?

Thanks for the help in advance !

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User Defined Targetposition game object problem

May 17, 2019 - 12:37pm #1

 HI, 

I'm newbie in Vuforia and I can't understand why my code make properly only one. 

The imageTarget object is taking only once, then I see some paint in scene.

That one painting point is rotate properly with the userImageTarget.

Every next paiting point appear but rotate only with device, independently my userImageTarget,

but the new object paint (represent clone object) have a parent from  imageTarget.

Unfortunately new pait object haven't any parent, I don't know what I should to do.

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Camera focus

May 15, 2019 - 2:28am #1

We are developing AR application using vuforia in Unity.

The camera is out of focus and the marker can not be read.

Is there a function that brings the focus of the camera to the position you tap on your smartphone?

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Change Device Database at runtime

April 10, 2019 - 1:41am #1

Hi,

Can i change device database at runtime using a external folder path?

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Vuforia Image Target

April 9, 2019 - 10:58pm #1

Dear all,

I am a new user to Unity and Vuforia.

Actually, I want to create an AR app with vuforia image target.

I want to know if I can scan a target and my model pops up and fixed in one location. I mean right now, when I move camera in or out, my model move too. It does not fixed there with the right location.

Could you help me please ?

Thank you so much !

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What is the Max HD output for vuforia?

April 4, 2019 - 10:26am #1

Hi everyone, I am curious as to what is the max HD output for the Vuforia camera? The device I am testing on has a 4K camera and a 2k screen but it looks very low quality in Vuforia even if I set the quality mode to MODE_OPTIMIZE_QUALITY. I can't quite find the Max specs for Vuforia so if someone could please let me know that would be great. 

 

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Detecting objects on streaming video

April 4, 2019 - 8:18am #1

Hi guys!

 

Is it technically possible, to stream the video, and use Vuforia to recognize objects in this streaming video?

The video stream type should be on of RTMP, M3U8, I think.

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Can Update Vuforia database data throgh AR app?

April 2, 2019 - 11:17am #1

I hope to create AR app to simulation graphs as marker-based way.I plan to do, show a graph model on marker and I need to change that simulation with user input parameters.so I needed to update Vuforia database.I need to update vuforia database data by replacing or updating new graph model instead of previous model on the same target. can I do it?

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Vuforia UWP Export

March 30, 2019 - 8:26am #1

Apologies this is a very basic question, from a very basic user.

 

I can successfully export my Vuforia document from Unity to a working android APK. Want to export a standalone app for my Surface Go.

Is there a decent guide available? The ones I've seen all appear to be out of date (all reference Windows Store and not the UWP).

Converting to Universal Windows Platform warns me that "Selected Visual Studio is missing required components and may not be able to build the generated project." - no reference to what is missing.

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