as part of a project at my university i am trying to create an application where phone 1 captures the environment and stream it via UDP to phone 2. The second device should be able to create objects like free hand drawings (circles, arrows, .aso) which get anchored into the ar environment on phone 1.
Creating a Teamviewer pilot a-like application
ObjectRecoBehaviour obsolete in 10.0.12SDK 10.0
I've just upgraded Vuforia in Unity 2020.3 to version 10.0.12 following the guide, but I find that the class ObjectRecoBehaviour is marked as "obsolete" so it still raises warnings.
This is the class explicitly stated in the guide to use, so it's weird to me.
Is there any other class to use? Is it really obsolete?
** URGENT ** What happened to the C++ API documentation?SDK 9.8
Where did the C++ API documentation go??!
All of the links are broken.
The api doc page now just has a bunch of things about some C API.
Any existing bookmarks I had are all broken.
Everything was there YESTERDAY (7/28/2021).
Please fix urgently
Image recognition over a raw image
I would like to ask a question about my project. Right now, I am implementing a ROS communication between one of the ABB robots with Unity by the use of the ROS# package (https://github.com/siemens/ros-sharp). And instead of using a camera device connected to my computer (Windows), I would like to use the camera connected to ROS. I got a way of showing the camera that is running over ROS in the Unity environment, but I do not know how to implement the image recognition over it.
Vuforia API 500 Error
Hello. We are getting problem with Vuforia API, to uploading markers into Cloud based database.
When we uploading marker image using API call, we are getting 500 Server Error. But the same marker is uploading without any problem from target Manager.
This is happening only few times(not for all marker).
Here is marker specifications:
Resolution - 1180x1775 (96dpi)
Name - HEXY5lM3TyOnLl0C.jpg
Size - 385Kb
Bit depth 24
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Custom android vuforia drivers
Hello Vuforia Team,
I have a java android application in which I get YUV frames from another device and I want to parse those frames into Vuforia and use Unity.
I have gone through the following pages but I am not sure if the proper solution is by using this : vuforia-driver-sample-drivertemplate-x-x-x
Hologram under image target
I was wondering if there is any solution about my problem.
What I want to do is making my hologram appear under the image target while even if I change the position of the target my hologram appears always above it.
Please help, I do not know what to do.
Image Target Multiple Pictures
I'm trying to build an AR app that can recognize multiple pictures. I'm using Image Target and device database. I'm always adding manually to the Scene a new Image Target for every picture from the database. This process is too tedious, what can I do if I'm having like 100 pictures? Why can't a single Image Target recognize all the images from the database. How can I make this process more dynamic or at least at runtime I guess.
new vuforia version
my friend has created a code for me to create an AR app using vuforia in unity which was working completely ok. now I install new unity with the new version of vuforia it shows some error I find out some changes were applied like "MonoBehaviour, ITrackableEventHandler" is changed to "DefaultTrackableEventHandler" but I have some error which cant understand
Experience inconsistency in adding markers to cloud database
Dear Vuforia Support,
We have an automated test that adds several imagetarget / markers to a cloud database. But after the update last (maintenance Vuforia) we experience that some of the markers can be added and some result in an error.
Also cases that the TargetID can not be found but we see the targetId in de web portal of Vuforia in our cloud database.
Any idea if also other developers experience this?
Mark Bakker - MultiMediaMarkers
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