Wish List

December 12, 2011 - 9:08am #1

Hi all,

Please use this thread as a place to consolidate feature requests for the QCAR SDK. If there is something missing that is holding back your development efforts, we'd like to know about it! If you're having trouble with an existing feature and would like more sample code to help you get started, we'd like to know about that too.

Looking forward to your input, thanks!

- Kim

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Tell us about your Vuforia application or game

October 8, 2010 - 8:36am #1

[=&;;quot]We'd love to hear about what AR application or game you have created with the QCAR SDK. Use this thread to share the details with the AR community...and make sure to include if/where it's available so we can check it out :)[/]

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Combining image targets with a multi target

August 16, 2019 - 12:42am #1

Hi, I have been having a tough time figuring this one out trying to help a great student of mine.



After triggering animations using image targets I would like to use a multitarget to trigger a new animation.

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Image Target

August 10, 2019 - 12:29pm #1

Hi!

Can I use Image Target to identify the interaction between the model and the model in Ground Plane after using Ground Planed to generate the model?

 

My Unity version is 2018.3.3f and the vuforia sdk is 8.0. Please give a quick and brief answer.

Thanks.

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C# Technical Query!

August 8, 2019 - 10:56pm #1

Hi All, I am a little bit nervous about facing my upcoming interviews. I have good knowledge about C# programming and I needs to realize which kinds of most recent inquiry will pose by questioner. This is my first experience to pose my inquiry in gathering. One of my companion was proposed me to put our question in this gathering. So on the off chance that anybody know the a few hints and some rule, it will causes me.

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Objects interacting with ImageTarget Model Question

August 8, 2019 - 1:41am #1

Hey Everyone, question. How would I be able to have a 3D object I have attached to the AR camera interact with a 3D object projected into the real world via the image target?

For example, I have a gun attached to the AR Camera and when it sends projectiles I want them to ricochet off the 3D object generated by the image

target. Any help will be appreciated, thank you!!

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Ar content on static videos.

August 4, 2019 - 5:54am #1

Hello guys , i wish you all doing great.

 

Actually i'm trying to do something different , and i wanted to know how can i do it.

So , here is the thing ; vuforia let us create real time ar apps which is great , now i want to create a platform that will add ar content on a static video which is mp4 or ... and then it will export another video that is now contain ex video + ar content.

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Triangle homography

July 28, 2019 - 3:27am #1

Hi. I solve the triangle homography linear equation. And can get the triangle position and rotation by the projection on plane and perimeter of triangle.

But i don't solve lens distortion yet.

You can send me a message if you need.

https://www.youtube.com/watch?v=RkdkFRamhGg

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Object Persistence and World Sharing

July 7, 2019 - 10:37am #1

Hello!

As a developer, I would like be able to save environments so that the environments can be shared with other devices.  This would allow users to place objects in the world, save the world, then load that world on another device so the world can be modified on multiple devices, preferably at the same time.

Does the existing SDK expose the world data so it can be saved?  If this not currently possible, is it on the roadmap?

Thank you

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How to overlay 3D models on top of real buildings using Augmented Reality with Unity and Vuforia?

June 29, 2019 - 6:27am #1

Hi guys! I am just starting to learn Unity and Vuforia and am stuck at a problem since a few days now. What I am trying to develop an app using the aforementioned technologies, that overlays buildings in real life, with their own full scale 3D models. Let me clarify - So for the purpose of historical preservation of monuments, my thesis proposes that we enable users to view the monuments how they used to look during the historical times, using AR so that we the users look at the buildings through their phones, what they see is a 3D model covering the whole building.

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