Wish List

December 12, 2011 - 9:08am #1

Hi all,

Please use this thread as a place to consolidate feature requests for the QCAR SDK. If there is something missing that is holding back your development efforts, we'd like to know about it! If you're having trouble with an existing feature and would like more sample code to help you get started, we'd like to know about that too.

Looking forward to your input, thanks!

- Kim

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Tell us about your Vuforia application or game

October 8, 2010 - 8:36am #1

[=&;;quot]We'd love to hear about what AR application or game you have created with the QCAR SDK. Use this thread to share the details with the AR community...and make sure to include if/where it's available so we can check it out :)[/]

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Only extended tracking method

April 25, 2019 - 12:47am #1

 

 Hi there.

 I gently ask that how to achieve only Extended Tracking after first detection of an image target.

 

 I'm working on Unity.

 

 I tried a few ways;

   1. Disable ImageTarget object after first detection

   2. Disable scripts attached to the ImageTargets after first detection,

   3. Unregistered the TrackableEventHandler,

 

 But all the ways failed.

 

 I want to stop "Detecting" after first detecting on a target image, and want to start "Extended Tracking" for appeared objects.

 

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how to create 2D AR animation with sounds

April 17, 2019 - 3:22am #1

Hi! :)

I am working on some AR animations, all custom-made by me! All of these animations have sound.

I would like to know what is the best way to show these animations in AR!

- do I do the full animation in Flash and then import everything into Unity? Does flash allow me to create animations with sound?

- do I create the full animation in Unity?

I'm looking for the easiest way to do this!

Thank you for your help :)

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GDPR / Statistics / Legal

April 16, 2019 - 2:46am #1

Hi vuforia team,

please update your docs and provide more feedback to your developers. Thanks!

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Manipulating markers in ImageTarget

April 12, 2019 - 4:27am #1

Hi, 

Is there any way to manipulate the markers that are created during image target generation on target manager? I want to detect two similar looking images with minor differences in it. I am able to detect but detection is not accurate. I want to manipulate the image target and use it in unity application. Is there any way to do it?

Thanks & Regards,

Meghaksh

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Database Limit

April 5, 2019 - 7:22am #1

Is there any limit of databases i can create with the target manager? I'm asking this because there is no way of deleting them via the target manager and i decided to prefix deprecated databases with "deprecated_" for now (which is insane by the way).

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Press and Events invitation

April 4, 2019 - 1:06pm #1

Hi,

I am running a tech festival.

We are interested in inviting Vuforia team as speakers at our event

To whom can I pass our invitation as the official team?

 

Adrian

 

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How to make the same Image Target to show different animations

April 4, 2019 - 7:59am #1

Hi! :)

I want to develop an AR app for kids! I won't get too into detail, but here is what I am trying to do:

The app will first ask the child to collect some cards and show them to the camera and an animation will play for each one.

After the child will have to perform a simple task, so the app asks which card should be the first to use and only one card will be the correct answer.

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Guide Book Page detection

April 2, 2019 - 4:38pm #1

Hey,

I'm trying to trigger AR stuff off Guide book pages. Pages with no images and a bunch of text are proving to be bad image targets. In some cases the detection works but the orientation keeps changing. Are there any other techniques I could use to have those pages detected? plane detection...rectangle detection??

Thanks!

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