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can vuforia can make .exe standalone

June 13, 2013 - 7:37am #1

i use unity  to make AR but  when i make .exe it cant  play  

but in Editer it can play 

 

thank you for ANSWER

can vuforia can make .exe standalone

September 4, 2014 - 12:37am #7

Still no standalone.

As I said in previous posts, the best place to put a feature request such as "support for PC standalone" and similar, is the Forum Wish List:

https://developer.vuforia.com/forum/general-discussion/wish-list

This already collects a number of other and similar requests and allows us to have a place of reference for developers request. 

I will close this thread to avoid receiving the same question (already answered) over and over.

 

 

can vuforia can make .exe standalone

September 3, 2014 - 5:06pm #6

Ugh, still no standalone?

 

What part of unity is it relying on? Mono? 

 

 

can vuforia can make .exe standalone

April 7, 2014 - 1:14pm #5

Thanks for reply, and wish list appended, thanks Alessandro. I'm looking at some other toolkits tonight in the interim to make standalones, but want badly to do this all in Vuforia if possible. 

 

-C
 

 

 

 

 

can vuforia can make .exe standalone

April 7, 2014 - 11:06am #4

Is this still the case?

Yes

any plans to support win or web player standalone builds? 

No, not at present. But you can post a request in the Wish List:

https://developer.vuforia.com/forum/general-discussion/wish-list

 

 

can vuforia can make .exe standalone

April 7, 2014 - 10:47am #3

Hi David,

Is this still the case? if so, maybe the reason Oculus and Vuforia win builds not working...

If so, any plans to support win or web player standalone builds? 

 

-C

 

 

can vuforia can make .exe standalone

June 13, 2013 - 9:10am #2

The SDK doesn't support desktop apps, which is why you can't build an EXE. Only Android and iOS are supported. We provide a simulator for the Unity Editor, but that plugin can only run in Unity.

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