I'm currently trying to developt a small app using Unity 2017.4.0f1 and Vuforia 7.0.47
This app is suppose to scan a image target, and display an hologram on a real model.
My current image target is 6cm by 5cm. In Unity and Vuforia's Database, I've set the height at 0,05.
On my app, the Hololens is able to recognize the Image target and display the hologram. However, I always have an offset between the hologram and the real model. The hologram will always be displayed in front of my image target in the real world whereas in Unity, I've set it behind it.
Do we have a way to perfectly synchronize the position of the hologram depending of the image target ?
Thank you for your answer.