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Web-based AR

June 21, 2012 - 6:41am #1

Is web-based AR app possible using Vuforia/Unity? I want to make a web-based AR app. I've tried in2ar, FLARtoolkit but I didn't find them very useful. Functionality of Unity and Vuforia is very straightforward and easy. I tried building the sample app for web-based, flash player but couldn't make it work. So please tell me if it is possible and if it is please guide me!! Thanks in advance!

Ali

Web-based AR

May 29, 2021 - 12:34pm #16

Hi @mcotora!

Do you have any news about WebAR featurein Vuforia?

Our clients are demanding this solution and we will have no other option except to migrate to another Augmented Reality service.

We really like working with Vuforia. Hope you guys come with a solution asap.

Thanks,

Marc  

Web-based AR

February 16, 2021 - 12:42am #15

Hi @Djbombita,

Unfortunately Web AR is currently not possible with Vuforia Engine. Product Management is aware of this features and is looking into this features.

Thank you for your understanding.

Vuforia Engine Support

Web-based AR

February 15, 2021 - 4:54pm #14

ARWT lybraries can be a solution for reach the Goal

https://github.com/ToughNutToCrack/ARWTCrashDemo

Web-based AR

February 15, 2021 - 4:52pm #13

Taking some time in other unity forums i found a github lybrary that usgin unity can make a Web-base AR app; Take a look;

 

https://github.com/ToughNutToCrack/ARWTCrashDemo

Web-based AR

February 15, 2021 - 12:10pm #12

JuanJSAR wrote:

It really seems very important to me today to be able to handle applications from the web, for example, many users do not like having to download something since they may have little space on the device or something that they will soon delete.

That is why it would be good if they support the Web platform

 

@mcotora #mcotora, mcotora, its is posible in 2021 to have these web-based AR app possible using Vuforia/Unity???

Web-based AR

January 19, 2021 - 10:32am #11

It really seems very important to me today to be able to handle applications from the web, for example, many users do not like having to download something since they may have little space on the device or something that they will soon delete.

That is why it would be good if they support the Web platform

Web-based AR

September 10, 2020 - 11:33am #10

Hello, does you know if with the new vuforia 9.4 is possible to make this???

Web-based AR

April 7, 2020 - 6:11am #9

Hi semnosao,

I just wanted to know if you found a trick to override this problem ?

Thanks :)

Web-based AR

March 23, 2020 - 10:11pm #8

Hi Vuforia

While Vuforia and Unity works great, I find that a lot of users don't want to download an app

so this becomes a barrier to entry.  Web AR would allow users to experience augmented reality 

from their mobile web browser. 

It would be great if Vuforia cloud recognition could be extended to work for mobile web browsers.

Warm regards,

Vasheer

Web-based AR

February 20, 2020 - 8:10am #7

semnosao wrote:

mcotora wrote:

Hi,

Unfortunately not, could you please provide us more details about your use-case? Why would you require Web-AR?

Thank you.

Vuforia Engine Support

not sure what the use case of the OP is but im currently working on the branding and an art exposition for the university laboratory I work at. We would like to use AR in our visit cards, banners, and in some art objects in the exposition. But, in our past experience, very few people take their time in downloading an app for such an specific purpouse, and that they will have to remember to delete in a close future. An web-based application would make possible that all this was made in a website, in wich people could have this use without the necessity of downloadin anything. This asset, once implemented, could open a huge branch of possibilitys. I hope you can see it too. 

 

It would be very useful to have a web AR app that runs on mobile (with split screen for cardboard too). The potentiality is enormous.

I hope to see a very straightforward workflow for web based AR experience to build in Unity and Vuforia, especially now the 5G networks are spreading all over the world, assuring fast data transfer.

Dev team, please keep us posted!

Web-based AR

February 19, 2020 - 9:11am #6

mcotora wrote:

Hi,

Unfortunately not, could you please provide us more details about your use-case? Why would you require Web-AR?

Thank you.

Vuforia Engine Support

not sure what the use case of the OP is but im currently working on the branding and an art exposition for the university laboratory I work at. We would like to use AR in our visit cards, banners, and in some art objects in the exposition. But, in our past experience, very few people take their time in downloading an app for such an specific purpouse, and that they will have to remember to delete in a close future. An web-based application would make possible that all this was made in a website, in wich people could have this use without the necessity of downloadin anything. This asset, once implemented, could open a huge branch of possibilitys. I hope you can see it too. 

Web-based AR

February 10, 2020 - 12:35am #5

Hi,

Unfortunately not, could you please provide us more details about your use-case? Why would you require Web-AR?

Thank you.

Vuforia Engine Support

Web-based AR

February 9, 2020 - 10:08pm #4

Hello,

Is it possible now?

 

Web-based AR

April 6, 2018 - 8:27am #3

Hello,

Is there any update on this? Did Vuforia come up with some web based solution for unity? I already have an app for iOS using unity and vuforia. Thinking to port it to web.

-Rajdeep

Web-based AR

June 21, 2012 - 8:24am #2

Vuforia only supports iOS and Android devices. There's no way to build apps for the Unity Web Player.

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