Hi All,
I've recently upgraded from Unity 2019.1.5f1 with Vuforia 8.1.7 to 2019.2.0f1 and Vuforia 8.3.8, and I now can't get Vuforia to work at all. My AR projects were working fine before, but I now I can't even import the Vuforia package into Unity. I have activated it on the Android Player Settings window, but when I try to add an AR camera it asks to download extra assets just like before, I press OK, and it downloads for a short while before failing and giving me a long list of errors. I've attached a screenshot of the Console log with what I think is one of the main culprits highlighted, but I don't know how to go about fixing it.
I'm not sure if this is looking in the right direction, but I found this blog post in fixing GUID (if that's even the problem) - https://blog.doppioslash.com/mildly-painful-solution-to-unity3ds-meta-guid-hell/ - If this is the right way to go, which folders / files do I need to delete?
Can anyone give me any advice? I'm pretty new to Unity and doing this for a work project, so simple instructions would be much appreciated!
Attachment | Size |
---|---|
![]() | 230.54 KB |
It seems to me that you can use any common software because they work in almost the same way. By the way, I would also like to say that the organisation of the development process for its implementation is also an important issue. For example, this vps hosting in dallas texas helped me to know more about this tool for development. If you are ever thinking of creating an application composition, I think you need to get more knowledge in this area.