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Device Tracker

August 5, 2019 - 6:45am #1

Hey Guys!

I am currently workin on an iPad-application where you can use the Device to look around in 6DOF in a 100% 3D-Scene.

I guess Vuforias (Positional) Device Tracking could handle this. Unfortunately, I cannot find anything that helps me in this respect - not even in the Vuforia-Developer-Library - and I have no clue how to do this.

Is there any way (and how?!) to use the camera of the device for Inside-Out-Tracking, without rendering the camera image, but only displaying the content of the scene?

It would be greate, if you could help me guys!

Device Tracker

August 14, 2019 - 5:35am #5

Thank you very much!

This worked well for me!

Device Tracker

August 8, 2019 - 5:53am #4

Hi,

Yes, you have in our Unity API docs the bool VideoBackgroundEnabled, by toggling it on and off it should enable/disable the video background rendering.

Unity API: https://library.vuforia.com/content/vuforia-library/en/reference/unity/classVuforia_1_1VuforiaConfiguration_1_1VideoBackgroundConfiguration.html#a7d180862c9ef52a57b1ec6cf945588c2

Thank you.

Vuforia Engine Support

Device Tracker

August 8, 2019 - 4:28am #3

Ah, great!

Is there a way to do this from script, in case that I want to use the rendered Camera Image in another Scene?

I found out, that it also works to switch the Background Type of the Camera from Solid Color to Skybox.

I don't know if the engine is rendering the Camera-Image despite this in the Background if I do so. In this case it would performancewise be better to disable the rendering directly in the settings.

Device Tracker

August 6, 2019 - 5:28am #2

Hi,

Yes, you can disable video background rendering here: ARCamera->Open Vuforia Engine configuration->Video Background->Enable video background (uncheck).

Thank you.

Vuforia Engine Support

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