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How to create Instant Image Targets at Runtime from a file or Texture2D Objects

January 10, 2020 - 11:45am #1

Hi

my code is attached

my script (my code) attach to AR camera game object.

myimage.jpg is in StreamingAssets folder.

ImageTarget name in inspector is ImageTarget.

In the Inspector of the ImageTarget GameObject, Type is set to From Image.

but when build and run dosn't work.

 

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Plain text icon my code.txt1.37 KB

How to create Instant Image Targets at Runtime from a file or Texture2D Objects

January 15, 2020 - 1:20am #5

Hi,

It seems that I put a dot by mistake in the address. the correct address is: https://developer.vuforia.com/forum/unity/image-targets-run-time

Thank you.

Vuforia Engine Support

How to create Instant Image Targets at Runtime from a file or Texture2D Objects

January 14, 2020 - 7:44am #4

mcotora wrote:

Hi,

Please go over my response from https://developer.vuforia.com/forum/unity/image-targets-run-time.

As mentioned there you will need to make additional changes to the script that has been provided by us.

Thank you.

Vuforia Engine Support

Thank you for your response

but this url :

https://developer.vuforia.com/forum/unity/image-targets-run-time.

not work and Page Not Found!

image of webpage attached

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Image icon Capture.JPG49.97 KB

How to create Instant Image Targets at Runtime from a file or Texture2D Objects

January 13, 2020 - 6:57pm #3

This tutorial is really awesome

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How to create Instant Image Targets at Runtime from a file or Texture2D Objects

January 13, 2020 - 3:02am #2

Hi,

Please go over my response from https://developer.vuforia.com/forum/unity/image-targets-run-time.

As mentioned there you will need to make additional changes to the script that has been provided by us.

Thank you.

Vuforia Engine Support

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