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Mesh from ModelTarget

January 18, 2019 - 9:59am #1

Hello,

Is it possible to get a mesh from a ModelTarget ?

It must be in the xml/dat somewhere because I can see it in the editor preview.

If it is not possible, it would be a nice feature.

Thank you

 

Mesh from ModelTarget

January 25, 2019 - 9:40am #6

Hello,

OK, I will escalate to the product team to see if this could be included as part of the dataset in a future release.

Thanks,

Vuforia Engine Support

Mesh from ModelTarget

January 25, 2019 - 12:34am #5

Thank you.

 

So far, no way to directly get a mesh from a ModelTarget, even if I think it is inside.   

 

It would be a nice future feature. 

Mesh from ModelTarget

January 24, 2019 - 4:13pm #4

Hello,

This is specific to the guide view, which is generated as part of Model Target authoring. I don't believe it is going to provide the mesh you're looking for.

Let me know how it goes.

Thanks,

Vuforia Engine Support

Mesh from ModelTarget

January 24, 2019 - 12:49pm #3

Thank you for the information.

 

I was trying to find a way to load it directly from the database.

I have just found a  m3DGuideViewModel GameObject in ModelTargetBehaviour. Any possibility to use it ?

 

Regards

Mesh from ModelTarget

January 22, 2019 - 1:10pm #2

Hello,

You can find a mesh as output by the Model Target generator. One is a GLTF in Ascii format (".gltf"), along with binary asset files (".bin"). These assets are *not* included in the Model Targets device database. It is up to you to package it with your project/app.

Please see https://library.vuforia.com/content/vuforia-library/en/articles/Solution/introduction-model-targets-unity.html for more information.

Thanks,

Vuforia Engine Support

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