By iitvivek
on Thu, 12/03/2015 - 04:27
Vuforia SDK Version: 5-0-6 -
Description with steps to reproduce:
I am geeting a black screen on iPad Mini running iOS 9.1. However, marker detection and 3D model loading is working fine.
Details:
- Have already checked the AppDelegate.mm file, the file did not have applicationWillResignActive or [self.glResourceHandler finishOpenGLESCommands];
- Unity Player Settings:
- Scripting Backend: IL2CPP
- Graphics Level: OpenGL ES 2.0
- Architecture: Universal
- Latest Vuforia SDK 5-0-6
- Unity Version: 5.2.1f1
- App is running great on Android
- iPad screenshot
Please help! Thanks a lot!
- Development OS (Mac OS X, Windows, Linux): El Capital 10.11.1 - Mobile OS and Version: iOS 9.1 - Mobile Device Manufacturer and Model name: iPad - Do the Vuforia Sample Applications show the same behavior?:
Black screen, but tracking working [iOS9 on iPad]
So I tried using just one scene, and use the same player settings as the Sample, but no success. Again, image target detectinoa nd 3d model loading is working great, just not able to see the camera view. Attaching player settings screen. Kindly help me.
Black screen, but tracking working [iOS9 on iPad]
Same problem here,
build works on ios8.x, but on ios9.x no camera view, tracking works and 3D object appears.