Hi!.
I have updated our app to the new Vuforia 5.0.10 and I have discovered that all the user interfaces that were using Mask components are broken.
Steps to reproduce:
1. Create new project
2. Import Vuforia 5.0.10
3. Create a Canvas.
4. Add an Image to the canvas.
5. Add a Mask component to the canvas and attach a png mask to it and another image to test it.
6. It looks ok on editor, but as soon as you press play and the camera is init, the mask component stop working.
Any ideas in how to fix this?
Regards,
I had the same Vuforia bug using unity 4.7 (yeah, I'm one of those who still use Unity 4.x) and the solution for increasing the value did not help.
However, I was able to workaround by decreasing the Ref value to zero
By the way, Vuforia 5.0.10 is the last version that supports Unity 4.x (that's the one I'm using) because the current Vuforia version 5.5.9 does not and give a bunch of errors, hope this helps someone out there.