Representation of an image, typically returned by the CameraDevice. More...
Public Member Functions | |
Image (ImageDescription description, IntPtr data) | |
void | CopyBufferToTexture (Texture2D texture) |
The whole buffer (i.e. BufferWidth x BufferHeight) is copied to the texture. Width, height and format of texture will be updated to fit the input image. | |
void | CopyToTexture (Texture2D texture2D) |
Copies the image into the given texture. Width and height of texture will be updated to fit the input image. The image data is converted to the format of the texture. Only grayscale, RGB24 and RGBA32 are supported. Only the image portion defined by Width and Height is copied to the texture, not the whole buffer. | |
void | CopyToTexture (Texture2D texture2D, bool flipY) |
Copies the image into the given texture. Width and height of texture will be updated to fit the input image. The image data is converted to the format of the texture. Only grayscale, RGB24 and RGBA32 are supported. Only the image portion defined by Width and Height is copied to the texture, not the whole buffer. | |
void | Resize (ImageDescription description) |
Resizing an image deletes any existing image data. | |
Static Public Member Functions | |
static bool | IsNullOrEmpty (Image image) |
Checks whether the image is null or if it's contains any data. | |
Properties | |
int | BufferHeight [get] |
The height (number of rows) of the underlying pixel buffer. | |
int | BufferWidth [get] |
The width (number of columns) of the underlying pixel buffer. | |
ImageDescription | Description [get] |
int | Height [get] |
The height of the image in pixels. Note that the pixel buffer can be higher than this. | |
IntPtr | PixelBufferPtr [get] |
The pointer to the pixel buffer. | |
PixelFormat | PixelFormat [get] |
The pixel format of the image. | |
byte[] | Pixels [get] |
Get pixel data of the image. | |
int | Stride [get] |
The number of bytes between the start of a pixel row and the start of the next. | |
int | Width [get] |
The width of the image in pixels. Note that the pixel buffer can be wider than this. | |
Representation of an image, typically returned by the CameraDevice.
The image's pixel buffer may have a different size than expected based on the values of Width and Height.
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The whole buffer (i.e. BufferWidth x BufferHeight) is copied to the texture. Width, height and format of texture will be updated to fit the input image.
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inline |
Copies the image into the given texture. Width and height of texture will be updated to fit the input image. The image data is converted to the format of the texture. Only grayscale, RGB24 and RGBA32 are supported. Only the image portion defined by Width and Height is copied to the texture, not the whole buffer.
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inline |
Copies the image into the given texture. Width and height of texture will be updated to fit the input image. The image data is converted to the format of the texture. Only grayscale, RGB24 and RGBA32 are supported. Only the image portion defined by Width and Height is copied to the texture, not the whole buffer.
texture2D | output texture |
flipY | whether the image should be flipped in y-direction |
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inlinestatic |
Checks whether the image is null or if it's contains any data.
image |
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Resizing an image deletes any existing image data.
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The height (number of rows) of the underlying pixel buffer.
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The width (number of columns) of the underlying pixel buffer.
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The height of the image in pixels. Note that the pixel buffer can be higher than this.
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The pointer to the pixel buffer.
The pixel format of the image.
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Get pixel data of the image.
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The number of bytes between the start of a pixel row and the start of the next.
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The width of the image in pixels. Note that the pixel buffer can be wider than this.