Resources

Vuforia sample applications showcase key features and demonstrate basic functionality to help you get started. The Unity samples are structured as individual Unity Packages that can be imported into a new project and built to run on a device. The native packages consist of a single sample application that demonstrates core Vuforia functionality along with individual samples for more advanced topics.

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  • Image Targets

    The Image Targets sample shows how to detect an image target and render a simple 3D object on top of it. Key functionality includes:Simultaneous detection and tracking of multiple targetsLoad and...
  • Cylinder Targets

    The Cylinder Targets sample shows how to detect a cylindrical target and animate a 3D object around the circumference of the cylinder. Key functionality includes:Detection and tracking of a cylinder...
  • Multi Targets

    The Multi Targets sample shows how to detect a simple cuboid 3D shape and animate a 3D object around the shape. Key functionality includes:Detection and tracking of cuboid 3D shapeOcclusion...
  • User Defined Targets

    The User Defined Targets sample shows how to capture and create an image target at runtime from user-selected camera video frames. Key functionality includes:Create and manage user defined image...
  • Cloud Recognition

    The Cloud Reco sample shows how to use the cloud recognition service to recognize targets located in a cloud database. Key functionality includes:Manage detection and tracking of cloud based image...
  • Text Recognition

    The Text Recognition sample shows dynamic recognition of English words within a specified region of the camera frame. Key functionality includes:Detection and tracking of English words included in...
  • Frame Markers

    The Frame Markers sample shows how to detect a Frame Marker and render a simple 3D object on top. Key functionality includes:Detection and tracking of multiple Frame MarkersManage camera functions:...
  • Virtual Buttons

    The Virtual Buttons sample shows how the developer can define rectangular regions on image targets that trigger an event when touched or occluded in the camera view. The sample renders a 3D object...
  • Video Playback

    The Video Playback sample shows how to detect an image target and play video on top of it. Key functionality includes:Play video on target for devices that support (devices that don't support...
  • Occlusion Management

    The Occlusion Management sample shows the use of transparent shaders to let users partially look inside a real object with an occlusion effect. Key functionality includes:Manage occlusionManage...
  • Background Texture

    The Background Texture Access sample shows how to use two shaders to manipulate the background video. One shader turns the video into inverted black-and-white and another distorts the video where you...
  • Books

    The Books example app shows how to use the cloud recognition service to build a simple UI to scan a sample target book cover and display info on that book. Key functionality includes:Display reco...
  • Dominoes

    The Dominoes application lets you dynamically define virtual buttons by setting up a dominoes course using touch-screen interaction. The virtual dominoes can be triggered on the target by ‘...