Public Attributes | |
const char * | userAuth |
User name for authentication with the Vuforia server. | |
const char * | secretAuth |
Secret key for authentication with the Vuforia server. | |
const char * | outputDirectory |
Output directory path. | |
const char * | targetName |
Target name. | |
VuBool | generateAuthoringFiles |
Generate authoring files. | |
VuBool | generateDatabase |
Generate Area Target database. | |
VuBool | generatePackages |
Generate packages. | |
const char * | alignmentDatabasePath |
Optional path to database containing an Area Target to use for alignment of the generated Area Target Capture. | |
const char * | alignmentTargetName |
Optional name of an Area Target to use for alignment. | |
Configuration options for Area Target generation.
const char* userAuth |
User name for authentication with the Vuforia server.
const char* secretAuth |
Secret key for authentication with the Vuforia server.
const char* outputDirectory |
Output directory path.
The output directory path can be absolute or relative. The capture will store the files it was configured to generate to this path. The directory must exist and be writable throughout Area Target generation.
const char* targetName |
Target name.
The name of the generated Area Target is required to respect the following restrictions:
VuBool generateAuthoringFiles |
Generate authoring files.
If set to VU_TRUE, the following files are generated:
If set to VU_FALSE, the authoring representation and the navigation mesh source are not generated.
The authoring 3DT Space file can be used as input to external tools that support the editing and generation of Area Targets. The navigation mesh source file can be used as input to external tools or libraries to create a navigation or path finding representation for the captured space.
VuBool generateDatabase |
Generate Area Target database.
If set to VU_TRUE, the following files are generated:
If set to VU_FALSE, the Area Target database and the runtime occlusion mesh are not generated.
The Area Target database can be used to create an Area Target observer. The runtime occlusion mesh can be used to create the matching Mesh observer for the Area Target observer.
VuBool generatePackages |
Generate packages.
If set to VU_TRUE, an Area Target Unity Asset package to use with the Vuforia Engine Extension for Unity is generated. The package uses the target name as filename, and unitypackage as file extension.
If set to VU_FALSE, the Area Target Unity Asset package is not generated.
const char* alignmentDatabasePath |
Optional path to database containing an Area Target to use for alignment of the generated Area Target Capture.
If generation is successful, then the newly generated Area Target will be aligned to the alignment target coordinate system.
const char* alignmentTargetName |
Optional name of an Area Target to use for alignment.
If generation is successful, then the newly generated Area Target will be aligned to the alignment target coordinate system.