Public Attributes | |
| int32_t | numVertices |
| Number of vertices for the mesh. | |
| const float * | pos |
| Buffer for position coordinates for the mesh. | |
| const float * | tex |
| Buffer for texture coordinates for the mesh. | |
| const float * | normal |
| Buffer for normal coordinates for the mesh. | |
| int32_t | numFaces |
| Number of triangle primitives for the mesh. | |
| const uint32_t * | faceIndices |
| Buffer for face indices for the mesh. | |
Vuforia Mesh.
A simple mesh representation that holds per-vertex data and face indices. The face indices consist of integer triplets, where each triplet defines a triangle.
| const float* pos |
Buffer for position coordinates for the mesh.
| const float* tex |
Buffer for texture coordinates for the mesh.
| const float* normal |
Buffer for normal coordinates for the mesh.