Class handling the activation/update/rendering of the Guide View for Model Target detection. More...
Public Member Functions | |
void | DeleteTargetGuideView () |
Destroys the internal GuideViewGameObject and makes sure that a 3D guideview object is returned to it's previous owner. | |
void | DetachEvents () |
void | Initialize (ModelTargetBehaviour modelTarget) |
Setup function that creates the necessary GuideView rendering components for the provided ModelTargetBehaviour Depending on the set GuideView display mode, different scene-trees are created. | |
Public Attributes | |
float | guideReappearanceDelay = 1.0f |
Time (in seconds) before the Guide View reappears after tracking is lost. | |
Class handling the activation/update/rendering of the Guide View for Model Target detection.
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inline |
Destroys the internal GuideViewGameObject and makes sure that a 3D guideview object is returned to it's previous owner.
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inline |
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inline |
Setup function that creates the necessary GuideView rendering components for the provided ModelTargetBehaviour Depending on the set GuideView display mode, different scene-trees are created.
modelTarget | The ModelTarget to be used for GuideView rendering |
float guideReappearanceDelay = 1.0f |
Time (in seconds) before the Guide View reappears after tracking is lost.