Classes | |
class | CameraDevice |
Represents the physical camera used to capture the real world. More... | |
class | Image |
Representation of an image, typically returned by the CameraDevice. More... | |
class | ImageDescription |
Contains detailed information of image data. More... | |
class | Intrinsics |
Representation of physical details of the camera. More... | |
Enumerations | |
enum | CameraMode { MODE_DEFAULT = -1 , MODE_OPTIMIZE_SPEED = -2 , MODE_OPTIMIZE_QUALITY = -3 } |
The mode used for camera capturing and video rendering. The camera device mode is set through the Unity inspector. More... | |
enum | DistortionMode { MODE_LINEAR = 1 , MODE_1_PARAM = 5 , MODE_2_PARAMS = 6 , MODE_3_PARAMS = 2 , MODE_4_PARAMS = 3 , MODE_5_PARAMS = 4 , MODE_6_PARAMS = 7 , MODE_8_PARAMS = 8 } |
enum | FocusMode { FOCUS_MODE_TRIGGERAUTO = 1 , FOCUS_MODE_CONTINUOUSAUTO = 2 , FOCUS_MODE_INFINITY = 3 , FOCUS_MODE_MACRO = 4 , FOCUS_MODE_FIXED = 5 } |
The different focus modes for the active camera. More... | |
enum | PixelFormat { UNKNOWN_FORMAT = 1 , RGB565 = 2 , RGB888 = 3 , GRAYSCALE = 4 , RGBA8888 = 5 , NV21 = 6 , NV12 = 7 , YV12 = 8 , YUV420P = 9 , YUYV = 10 } |
Pixel encoding types. More... | |
enum CameraMode |
The mode used for camera capturing and video rendering. The camera device mode is set through the Unity inspector.
enum DistortionMode |
enum FocusMode |
enum PixelFormat |
Pixel encoding types.